diff --git a/examples/computecullandlod/computecullandlod.cpp b/examples/computecullandlod/computecullandlod.cpp index 6cb5ae9e..adbd5b05 100644 --- a/examples/computecullandlod/computecullandlod.cpp +++ b/examples/computecullandlod/computecullandlod.cpp @@ -14,7 +14,7 @@ // Total number of objects (^3) in the scene #if defined(__ANDROID__) -constexpr auto OBJECT_COUNT 32; +constexpr auto OBJECT_COUNT = 32; #else constexpr auto OBJECT_COUNT = 64; #endif