Fixed typos
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parent
e1ec3b6c78
commit
3abe588157
22 changed files with 32 additions and 32 deletions
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@ -97,7 +97,7 @@ public:
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glm::mat4 matrix;
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};
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// A glTF material stores information in e.g. the exture that is attached to it and colors
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// A glTF material stores information in e.g. the texture that is attached to it and colors
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struct Material {
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glm::vec4 baseColorFactor = glm::vec4(1.0f);
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uint32_t baseColorTextureIndex;
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@ -235,7 +235,7 @@ public:
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}
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}
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// If the node contains mesh data, we load vertices and indices from the the buffers
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// If the node contains mesh data, we load vertices and indices from the buffers
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// In glTF this is done via accessors and buffer views
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if (inputNode.mesh > -1) {
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const tinygltf::Mesh mesh = input.meshes[inputNode.mesh];
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@ -555,7 +555,7 @@ public:
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&indexStaging.memory,
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indexBuffer.data()));
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// Create device local buffers (targat)
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// Create device local buffers (target)
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VK_CHECK_RESULT(vulkanDevice->createBuffer(
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VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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