Ray tracing samples can now also use the UI overlay
General cleanup, changed default settings.overlay value
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73 changed files with 129 additions and 87 deletions
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@ -88,7 +88,6 @@ public:
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camera.setRotation(glm::vec3(-2.5f, 0.0f, 0.0f));
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camera.setRotationSpeed(0.5f);
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camera.setPerspective(60.0f, (float)width / (float)height, 0.1f, 256.0f);
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settings.overlay = true;
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// The scene shader uses a clipping plane, so this feature has to be enabled
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enabledFeatures.shaderClipDistance = VK_TRUE;
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}
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