Added Vulkan device class that encapsulates access to the physical and logical device and includes common functions

This commit is contained in:
saschawillems 2016-07-16 17:36:35 +02:00
parent 3339279825
commit 3c944c2bd9
3 changed files with 183 additions and 40 deletions

162
base/vulkandevice.hpp Normal file
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@ -0,0 +1,162 @@
/*
* Vulkan device class
*
* Encapsulates a physical Vulkan device and it's logical representation
*
* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
*
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/
#pragma once
#include <exception>
#include "vulkan/vulkan.h"
#include "vulkantools.h"
namespace vk
{
struct VulkanDevice
{
/** @brief Physical device representation */
VkPhysicalDevice physicalDevice;
/** @brief Logical device representation (application's view of the device) */
VkDevice device;
/** @brief Properties of the physical device including limits that the application can check against */
VkPhysicalDeviceProperties properties;
/** @brief Features of the physical device that an application can use to check if a feature is supported */
VkPhysicalDeviceFeatures features;
/** @brief Memory types and heaps of the physical device */
VkPhysicalDeviceMemoryProperties memoryProperties;
/** @brief Set to true when the debug marker extension is detected */
bool enableDebugMarkers = false;
/**
* Return the index of a memory type that has all the requested property bits set
*
* @param typeBits Bitmask with bits set for each memory type supported by the resource to request for (from VkMemoryRequirements)
* @param properties Bitmask of properties for the memory type to request
*
* @return Index of the requested memory type
*
* @throw Throws an exception if no memory type could be found that supports the requested properties
*/
uint32_t getMemoryType(uint32_t typeBits, VkMemoryPropertyFlags properties)
{
for (uint32_t i = 0; i < memoryProperties.memoryTypeCount - 1; i++)
{
if ((typeBits & 1) == 1)
{
if ((memoryProperties.memoryTypes[i].propertyFlags & properties) == properties)
{
return i;
}
}
typeBits >>= 1;
}
#if defined(__ANDROID__)
//todo : Exceptions are disabled by default on Android (need to add LOCAL_CPP_FEATURES += exceptions to Android.mk), so for now just return zero
return 0;
#else
throw "Could not find a memory type for the passed properties";
#endif
}
/**
* Create the logical device based on the passed physical device
*
* @param physicalDevice The physical device for which the logical reprenstation is to be created
* @param queueCreateInfos A vector containing queue create infos for all queues to be requested on the device
* @param enabledFeatures Can be used to enable certain features upon device creation
* @param useSwapChain Set to false for headless rendering to omit the swapchain device extensions
*
* @return VkResult of the device creation call
*/
VkResult create(VkPhysicalDevice physicalDevice, std::vector<VkDeviceQueueCreateInfo> &queueCreateInfos, VkPhysicalDeviceFeatures enabledFeatures, bool useSwapChain = true)
{
this->physicalDevice = physicalDevice;
// Store Properties features, limits and properties of the physical device for later use
// Device properties also contain limits and sparse properties
vkGetPhysicalDeviceProperties(physicalDevice, &properties);
// Features should be checked by the examples before using them
vkGetPhysicalDeviceFeatures(physicalDevice, &features);
// Memory properties are used regularly for creating all kinds of buffer
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memoryProperties);
// Create the logical device representation
std::vector<const char*> deviceExtensions;
if (useSwapChain)
{
// If the device will be used for presenting to a display via a swapchain
// we need to request the swapchain extension
deviceExtensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
}
VkDeviceCreateInfo deviceCreateInfo = {};
deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
deviceCreateInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());;
deviceCreateInfo.pQueueCreateInfos = queueCreateInfos.data();
deviceCreateInfo.pEnabledFeatures = &enabledFeatures;
// Cnable the debug marker extension if it is present (likely meaning a debugging tool is present)
if (vkTools::checkDeviceExtensionPresent(physicalDevice, VK_EXT_DEBUG_MARKER_EXTENSION_NAME))
{
deviceExtensions.push_back(VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
enableDebugMarkers = true;
}
if (deviceExtensions.size() > 0)
{
deviceCreateInfo.enabledExtensionCount = (uint32_t)deviceExtensions.size();
deviceCreateInfo.ppEnabledExtensionNames = deviceExtensions.data();
}
return vkCreateDevice(physicalDevice, &deviceCreateInfo, nullptr, &device);
}
/**
* Create a buffer on the device
*
* @param usageFlags Usage flag bitmask for the buffer (i.e. index, vertex, uniform buffer)
* @param memoryPropertyFlags Memory properties for this buffer (i.e. device local, host visible, coherent)
* @param size Size of the buffer in byes
* @param buffer Pointer to the buffer handle acquired by the function
* @param memory Pointer to the memory handle acquired by the function
* @param data Pointer to the data that should be copied to the buffer after creation (optional, if not set, no data is copied over)
*
* @return VK_SUCCESS if buffer handle and memory have been created and (optionally passed) data has been copied
*/
VkResult createBuffer(VkBufferUsageFlags usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, VkDeviceSize size, VkBuffer *buffer, VkDeviceMemory *memory, void *data = nullptr)
{
// Create the buffer handle
VkBufferCreateInfo bufferCreateInfo = vkTools::initializers::bufferCreateInfo(usageFlags, size);
VK_CHECK_RESULT(vkCreateBuffer(device, &bufferCreateInfo, nullptr, buffer));
// Create the memory backing up the buffer handle
VkMemoryRequirements memReqs;
VkMemoryAllocateInfo memAlloc = vkTools::initializers::memoryAllocateInfo();
vkGetBufferMemoryRequirements(device, *buffer, &memReqs);
memAlloc.allocationSize = memReqs.size;
// Find a memory type index that fits the properties of the buffer
memAlloc.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, memoryPropertyFlags);
VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, memory));
// If a pointer to the buffer data has been passed, map the buffer and copy over the data
if (data != nullptr)
{
void *mapped;
VK_CHECK_RESULT(vkMapMemory(device, *memory, 0, size, 0, &mapped));
memcpy(mapped, data, size);
vkUnmapMemory(device, *memory);
}
// Attach the memory to the buffer object
VK_CHECK_RESULT(vkBindBufferMemory(device, *buffer, *memory, 0));
return VK_SUCCESS;
}
};
}

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@ -50,33 +50,6 @@ VkResult VulkanExampleBase::createInstance(bool enableValidation)
return vkCreateInstance(&instanceCreateInfo, nullptr, &instance);
}
VkResult VulkanExampleBase::createDevice(VkDeviceQueueCreateInfo requestedQueues, bool enableValidation)
{
std::vector<const char*> enabledExtensions = { VK_KHR_SWAPCHAIN_EXTENSION_NAME };
VkDeviceCreateInfo deviceCreateInfo = {};
deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
deviceCreateInfo.pNext = NULL;
deviceCreateInfo.queueCreateInfoCount = 1;
deviceCreateInfo.pQueueCreateInfos = &requestedQueues;
deviceCreateInfo.pEnabledFeatures = &enabledFeatures;
// enable the debug marker extension if it is present (likely meaning a debugging tool is present)
if (vkTools::checkDeviceExtensionPresent(physicalDevice, VK_EXT_DEBUG_MARKER_EXTENSION_NAME))
{
enabledExtensions.push_back(VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
enableDebugMarkers = true;
}
if (enabledExtensions.size() > 0)
{
deviceCreateInfo.enabledExtensionCount = (uint32_t)enabledExtensions.size();
deviceCreateInfo.ppEnabledExtensionNames = enabledExtensions.data();
}
return vkCreateDevice(physicalDevice, &deviceCreateInfo, nullptr, &device);
}
std::string VulkanExampleBase::getWindowTitle()
{
std::string device(deviceProperties.deviceName);
@ -858,21 +831,27 @@ void VulkanExampleBase::initVulkan(bool enableValidation)
}
assert(graphicsQueueIndex < queueCount);
// Vulkan device
std::array<float, 1> queuePriorities = { 0.0f };
VkDeviceQueueCreateInfo queueCreateInfo = {};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = graphicsQueueIndex;
queueCreateInfo.queueCount = 1;
queueCreateInfo.pQueuePriorities = queuePriorities.data();
// Vulkan device creation
VK_CHECK_RESULT(createDevice(queueCreateInfo, enableValidation));
// We will be requesting queues from one family only
// todo: Multiple queue families for transfer and async compute
std::vector<float> queuePriorities = { 0.0f };
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos = {};
queueCreateInfos.resize(1);
queueCreateInfos[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfos[0].queueFamilyIndex = graphicsQueueIndex;
queueCreateInfos[0].queueCount = 1;
queueCreateInfos[0].pQueuePriorities = queuePriorities.data();
VK_CHECK_RESULT(vulkanDevice.create(physicalDevice, queueCreateInfos, enabledFeatures));
// Assign device to base class context
device = vulkanDevice.device;
// Store properties (including limits) and features of the phyiscal device
// So examples can check against them and see if a feature is actually supported
vkGetPhysicalDeviceProperties(physicalDevice, &deviceProperties);
vkGetPhysicalDeviceFeatures(physicalDevice, &deviceFeatures);
// Gather physical device memory properties
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &deviceMemoryProperties);

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@ -36,6 +36,7 @@
#include "vulkantools.h"
#include "vulkandebug.h"
#include "vulkandevice.hpp"
#include "vulkanswapchain.hpp"
#include "vulkanTextureLoader.hpp"
#include "vulkanMeshLoader.hpp"
@ -60,7 +61,7 @@ private:
bool enableValidation = false;
// Set to true when the debug marker extension is detected
bool enableDebugMarkers = false;
// Set tot true if v-sync will be forced for the swapchain
// Set to true if v-sync will be forced for the swapchain
bool enableVSync = false;
// Device features enabled by the example
// If not set, no additional features are enabled (may result in validation layer errors)
@ -69,8 +70,6 @@ private:
float fpsTimer = 0.0f;
// Create application wide Vulkan instance
VkResult createInstance(bool enableValidation);
// Create logical Vulkan device based on physical device
VkResult createDevice(VkDeviceQueueCreateInfo requestedQueues, bool enableValidation);
// Get window title with example name, device, et.
std::string getWindowTitle();
// Destination dimensions for resizing the window
@ -94,8 +93,11 @@ protected:
VkPhysicalDeviceFeatures deviceFeatures;
// Stores all available memory (type) properties for the physical device
VkPhysicalDeviceMemoryProperties deviceMemoryProperties;
// Logical device, application's view of the physical device (GPU)
/** @brief Logical device, application's view of the physical device (GPU) */
// todo: getter? should always point to VulkanDevice->device
VkDevice device;
/** @brief Encapsulated physical and logical vulkan device */
vk::VulkanDevice vulkanDevice;
// Handle to the device graphics queue that command buffers are submitted to
VkQueue queue;
// Color buffer format