diff --git a/examples/triangle/triangle.cpp b/examples/triangle/triangle.cpp index 912bc0d3..4a91d0c8 100644 --- a/examples/triangle/triangle.cpp +++ b/examples/triangle/triangle.cpp @@ -753,22 +753,23 @@ public: // First dependency at the start of the renderpass // Does the transition from final to initial layout - dependencies[0].srcSubpass = VK_SUBPASS_EXTERNAL; // Producer of the dependency - dependencies[0].dstSubpass = 0; // Consumer is our single subpass that will wait for the execution depdendency - dependencies[0].srcStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - dependencies[0].dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - dependencies[0].srcAccessMask = VK_ACCESS_MEMORY_READ_BIT; - dependencies[0].dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; + dependencies[0].srcSubpass = VK_SUBPASS_EXTERNAL; // Producer of the dependency + dependencies[0].dstSubpass = 0; // Consumer is our single subpass that will wait for the execution depdendency + dependencies[0].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; // Match our pWaitDstStageMask when we vkQueueSubmit + dependencies[0].dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; // is a loadOp stage for color attachments + dependencies[0].srcAccessMask = 0; // semaphore wait already does memory dependency for us + dependencies[0].dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; // is a loadOp CLEAR access mask for color attachments dependencies[0].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT; // Second dependency at the end the renderpass // Does the transition from the initial to the final layout - dependencies[1].srcSubpass = 0; // Producer of the dependency is our single subpass + // Technically this is the same as the implicit subpass dependency, but we are gonna state it explicitly here + dependencies[1].srcSubpass = 0; // Producer of the dependency is our single subpass dependencies[1].dstSubpass = VK_SUBPASS_EXTERNAL; // Consumer are all commands outside of the renderpass - dependencies[1].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - dependencies[1].dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - dependencies[1].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - dependencies[1].dstAccessMask = VK_ACCESS_MEMORY_READ_BIT; + dependencies[1].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; // is a storeOp stage for color attachments + dependencies[1].dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; // Do not block any subsequent work + dependencies[1].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; // is a storeOp `STORE` access mask for color attachments + dependencies[1].dstAccessMask = 0; dependencies[1].dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT; // Create the actual renderpass