Remove unnecessary shader group type

This commit is contained in:
Sascha Willems 2020-11-17 20:44:19 +01:00
parent 33313952aa
commit 400d9bd8a3

View file

@ -638,7 +638,6 @@ public:
missGroupCI.intersectionShader = VK_SHADER_UNUSED_KHR;
shaderGroups.push_back(missGroupCI);
// Second miss group for the shadow miss shader
missGroupCI.type = VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV;
missGroupCI.generalShader = shaderIndexShadowMiss;
shaderGroups.push_back(missGroupCI);