Keys for tessellation and wireframe

This commit is contained in:
saschawillems 2016-06-20 20:04:28 +02:00
parent 555a1e8f3d
commit 4104d6a201
2 changed files with 10 additions and 15 deletions

View file

@ -786,13 +786,14 @@ public:
case GAMEPAD_BUTTON_L1:
changeTessellationFactor(-0.05f);
break;
case 0x20:
case GAMEPAD_BUTTON_X:
case 0x46:
case GAMEPAD_BUTTON_A:
toggleWireframe();
break;
//case VK_RETURN:
// toggleTessellation();
// break;
case 0x54:
case GAMEPAD_BUTTON_X:
toggleTessellation();
break;
}
}
@ -803,12 +804,12 @@ public:
#if defined(__ANDROID__)
textOverlay->addText("Tessellation factor: " + ss.str() + " (Buttons L1/R1)", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
// textOverlay->addText("Press \"Button A\" to toggle displacement", 5.0f, 100.0f, VulkanTextOverlay::alignLeft);
// textOverlay->addText("Press \"Button X\" to toggle splitscreen", 5.0f, 115.0f, VulkanTextOverlay::alignLeft);
textOverlay->addText("Press \"Button A\" to toggle wireframe", 5.0f, 100.0f, VulkanTextOverlay::alignLeft);
textOverlay->addText("Press \"Button X\" to toggle tessellation", 5.0f, 115.0f, VulkanTextOverlay::alignLeft);
#else
textOverlay->addText("Tessellation factor: " + ss.str() + " (numpad +/-)", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
//textOverlay->addText("Press \"d\" to toggle displacement", 5.0f, 100.0f, VulkanTextOverlay::alignLeft);
//textOverlay->addText("Press \"s\" to toggle splitscreen", 5.0f, 115.0f, VulkanTextOverlay::alignLeft);
textOverlay->addText("Press \"f\" to toggle wireframe", 5.0f, 100.0f, VulkanTextOverlay::alignLeft);
textOverlay->addText("Press \"t\" to toggle tessellation", 5.0f, 115.0f, VulkanTextOverlay::alignLeft);
#endif
}
};