Updated (multi) indirect draw example
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23 changed files with 1565 additions and 214 deletions
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@ -22,8 +22,12 @@
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<ClInclude Include="..\base\vulkantools.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\data\shaders\indirectdraw\ground.frag" />
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<None Include="..\data\shaders\indirectdraw\ground.vert" />
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<None Include="..\data\shaders\indirectdraw\indirectdraw.frag" />
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<None Include="..\data\shaders\indirectdraw\indirectdraw.vert" />
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<None Include="..\data\shaders\indirectdraw\skysphere.frag" />
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<None Include="..\data\shaders\indirectdraw\skysphere.vert" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{2BBDD10F-2C9D-4BEA-8C7B-1C510A2CE08B}</ProjectGuid>
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