Updated PN-Triangles tessellation shader demo

This commit is contained in:
saschawillems 2016-05-21 16:01:48 +02:00
parent 3f06ef81fb
commit 459dbbc5a1
16 changed files with 374 additions and 464 deletions

View file

@ -10,6 +10,11 @@ layout (location = 2) in vec2 inUV;
layout (location = 0) out vec3 outNormal;
layout (location = 1) out vec2 outUV;
out gl_PerVertex
{
vec4 gl_Position;
};
void main(void)
{
gl_Position = vec4(inPos.xyz, 1.0);