Allow override of target subpass for UI overlay

This commit is contained in:
saschawillems 2018-07-15 21:13:32 +02:00
parent a1f166e001
commit 478aae0548
2 changed files with 9 additions and 1 deletions

View file

@ -42,6 +42,7 @@ namespace vks
uint32_t height;
std::vector<VkPipelineShaderStageCreateInfo> shaders;
VkSampleCountFlagBits rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
uint32_t targetSubpass = 0;
uint32_t subpassCount = 1;
std::vector<VkClearValue> clearValues = {};
uint32_t attachmentCount = 1;