Updated bloom shaders (better lighting with specular)

This commit is contained in:
saschawillems 2016-02-24 23:14:47 +01:00
parent 997898032c
commit 4807931164
12 changed files with 22 additions and 21 deletions

View file

@ -80,7 +80,7 @@ public:
int32_t texWidth = TEX_DIM;
int32_t texHeight = TEX_DIM;
float blurScale = 1.0f;
float blurStrength = 1.0f;
float blurStrength = 1.5f;
uint32_t horizontal;
};