Updated bloom shaders (better lighting with specular)
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12 changed files with 22 additions and 21 deletions
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@ -80,7 +80,7 @@ public:
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int32_t texWidth = TEX_DIM;
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int32_t texHeight = TEX_DIM;
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float blurScale = 1.0f;
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float blurStrength = 1.0f;
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float blurStrength = 1.5f;
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uint32_t horizontal;
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};
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