Code-Cleanup: All samples now use the camera class and it's matrices
Cleaned up base class
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4 changed files with 3 additions and 5 deletions
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@ -120,7 +120,6 @@ public:
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camera.setPerspective(45.0f, (float)width / (float)height, zNear, zFar);
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camera.setRotation(glm::vec3(-20.5f, -673.0f, 0.0f));
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camera.setPosition(glm::vec3(0.0f, 0.0f, -175.0f));
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zoomSpeed = 10.0f;
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timerSpeed *= 0.25f;
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}
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