Also apply vertical flip option on aspect ratio change

This commit is contained in:
Sascha Willems 2020-04-19 16:42:38 +02:00
parent a192a685b7
commit 4e610c56ce

View file

@ -98,6 +98,9 @@ public:
void updateAspectRatio(float aspect) void updateAspectRatio(float aspect)
{ {
matrices.perspective = glm::perspective(glm::radians(fov), aspect, znear, zfar); matrices.perspective = glm::perspective(glm::radians(fov), aspect, znear, zfar);
if (flipY) {
matrices.perspective[1, 1] *= -1.0f;
}
} }
void setPosition(glm::vec3 position) void setPosition(glm::vec3 position)