Fix typos

http://its-not-its.info/
This commit is contained in:
httpdigest 2020-01-12 12:54:41 +01:00
parent 8668606a14
commit 5029e15ec6
13 changed files with 17 additions and 17 deletions

View file

@ -6,7 +6,7 @@
/*
This example implements projective cascaded shadow mapping. This technique splits up the camera frustum into
multiple frustums with each getting it's own full-res shadow map, implemented as a layered depth-only image.
multiple frustums with each getting its own full-res shadow map, implemented as a layered depth-only image.
The shader then selects the proper shadow map layer depending on what split of the frustum the depth value
to compare fits into.