Fix compile warning and crash in SSAO test.
emptyTexture was not initialized, so when destroying it the destroy Vulkan functions were called with bogus pointers.
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0d732cc4a4
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5042f46388
2 changed files with 11 additions and 8 deletions
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@ -53,10 +53,13 @@ void vkglTF::Texture::updateDescriptor()
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void vkglTF::Texture::destroy()
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void vkglTF::Texture::destroy()
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{
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{
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if (device)
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{
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vkDestroyImageView(device->logicalDevice, view, nullptr);
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vkDestroyImageView(device->logicalDevice, view, nullptr);
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vkDestroyImage(device->logicalDevice, image, nullptr);
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vkDestroyImage(device->logicalDevice, image, nullptr);
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vkFreeMemory(device->logicalDevice, deviceMemory, nullptr);
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vkFreeMemory(device->logicalDevice, deviceMemory, nullptr);
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vkDestroySampler(device->logicalDevice, sampler, nullptr);
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vkDestroySampler(device->logicalDevice, sampler, nullptr);
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}
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}
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}
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void vkglTF::Texture::fromglTfImage(tinygltf::Image &gltfimage, std::string path, vks::VulkanDevice *device, VkQueue copyQueue)
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void vkglTF::Texture::fromglTfImage(tinygltf::Image &gltfimage, std::string path, vks::VulkanDevice *device, VkQueue copyQueue)
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@ -53,7 +53,7 @@ namespace vkglTF
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glTF texture loading class
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glTF texture loading class
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*/
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*/
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struct Texture {
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struct Texture {
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vks::VulkanDevice* device;
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vks::VulkanDevice* device = nullptr;
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VkImage image;
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VkImage image;
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VkImageLayout imageLayout;
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VkImageLayout imageLayout;
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VkDeviceMemory deviceMemory;
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VkDeviceMemory deviceMemory;
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@ -72,7 +72,7 @@ namespace vkglTF
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glTF material class
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glTF material class
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*/
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*/
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struct Material {
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struct Material {
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vks::VulkanDevice* device;
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vks::VulkanDevice* device = nullptr;
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enum AlphaMode { ALPHAMODE_OPAQUE, ALPHAMODE_MASK, ALPHAMODE_BLEND };
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enum AlphaMode { ALPHAMODE_OPAQUE, ALPHAMODE_MASK, ALPHAMODE_BLEND };
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AlphaMode alphaMode = ALPHAMODE_OPAQUE;
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AlphaMode alphaMode = ALPHAMODE_OPAQUE;
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float alphaCutoff = 1.0f;
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float alphaCutoff = 1.0f;
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