From 56064066046d2858697a327965f1c6c991fc64b8 Mon Sep 17 00:00:00 2001 From: Tom Hochstein Date: Wed, 12 Jul 2023 10:00:38 -0500 Subject: [PATCH] Revert recent change to assets install for cross-compile Since existing textures and models are still installed at the root, it didn't have any noticeable effect other than to create an empty folder. The change was made because it looked like it should be updated like the shaders folder, but it wasn't solving any problem, so switching it back seems the best. --- CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index fdd87127..c8fa838b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -121,7 +121,7 @@ endfunction(buildExamples) if(RESOURCE_INSTALL_DIR) add_definitions(-DVK_EXAMPLE_ASSETS_DIR=\"${RESOURCE_INSTALL_DIR}/\") add_definitions(-DVK_EXAMPLE_SHADERS_DIR=\"${RESOURCE_INSTALL_DIR}/shaders/\") - install(DIRECTORY assets/ DESTINATION ${RESOURCE_INSTALL_DIR}/assets/) + install(DIRECTORY assets/ DESTINATION ${RESOURCE_INSTALL_DIR}/) install(DIRECTORY shaders/ DESTINATION ${RESOURCE_INSTALL_DIR}/shaders/) else() add_definitions(-DVK_EXAMPLE_ASSETS_DIR=\"${CMAKE_SOURCE_DIR}/assets/\")