Store physical device features in example base class
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@ -69,6 +69,8 @@ protected:
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VkPhysicalDevice physicalDevice;
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// Stores physical device properties (for e.g. checking device limits)
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VkPhysicalDeviceProperties deviceProperties;
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// Stores phyiscal device features (for e.g. checking if a feature is available)
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VkPhysicalDeviceFeatures deviceFeatures;
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// Stores all available memory (type) properties for the physical device
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VkPhysicalDeviceMemoryProperties deviceMemoryProperties;
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// Logical device, application's view of the physical device (GPU)
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