Only apply stencil flag if selected format has a stencil part
Refs #947
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3 changed files with 19 additions and 3 deletions
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@ -79,7 +79,7 @@ namespace vks
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// Since all depth formats may be optional, we need to find a suitable depth format to use
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// Start with the highest precision packed format
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std::vector<VkFormat> depthFormats = {
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VK_FORMAT_D32_SFLOAT_S8_UINT,
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//VK_FORMAT_D32_SFLOAT_S8_UINT,
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VK_FORMAT_D32_SFLOAT,
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VK_FORMAT_D24_UNORM_S8_UINT,
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VK_FORMAT_D16_UNORM_S8_UINT,
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@ -101,6 +101,17 @@ namespace vks
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return false;
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}
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VkBool32 formatHasStencil(VkFormat format)
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{
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std::vector<VkFormat> stencilFormats = {
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VK_FORMAT_S8_UINT,
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VK_FORMAT_D16_UNORM_S8_UINT,
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VK_FORMAT_D24_UNORM_S8_UINT,
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VK_FORMAT_D32_SFLOAT_S8_UINT,
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};
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return std::find(stencilFormats.begin(), stencilFormats.end(), format) != std::end(stencilFormats);
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}
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// Returns if a given format support LINEAR filtering
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VkBool32 formatIsFilterable(VkPhysicalDevice physicalDevice, VkFormat format, VkImageTiling tiling)
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{
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