Fixed typos
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9 changed files with 10 additions and 10 deletions
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@ -90,7 +90,7 @@ public:
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};
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// Contains the texture for a single glTF image
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// Images may be reused by texture objects and are as such separted
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// Images may be reused by texture objects and are as such separated
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struct Image {
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vks::Texture2D texture;
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// We also store (and create) a descriptor set that's used to access this texture from the fragment shader
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