Proper resize handling

This commit is contained in:
Sascha Willems 2023-10-14 16:35:41 +02:00
parent b481b63c78
commit 60321d465a
2 changed files with 20 additions and 16 deletions

View file

@ -17,7 +17,7 @@ public:
vkglTF::Model scene;
struct ShadingRateImage {
VkImage image;
VkImage image{ VK_NULL_HANDLE };
VkDeviceMemory memory;
VkImageView view;
} shadingRateImage;
@ -58,7 +58,6 @@ public:
virtual void getEnabledFeatures();
void handleResize();
void buildCommandBuffers();
void loadglTFFile(std::string filename);
void loadAssets();
void prepareShadingRateImage();
void setupDescriptors();