Android build files for deferred multisampling
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7 changed files with 152 additions and 0 deletions
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@ -36,6 +36,7 @@ call _build debugmarker %1
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call _build scenerendering %1
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call _build scenerendering %1
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call _build terraintessellation %1
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call _build terraintessellation %1
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call _build deferredshadows %1
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call _build deferredshadows %1
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call _buold deferredmulitsampling %1
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call _build indirectdraw %1
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call _build indirectdraw %1
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call _build texturemipmapgen %1
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call _build texturemipmapgen %1
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call _build texture3d %1
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call _build texture3d %1
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10
android/deferredmultisampling/.gitignore
vendored
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10
android/deferredmultisampling/.gitignore
vendored
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/assets/
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/res/
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/bin/
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/libs/
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/obj/
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/build.xml
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/local.properties
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/project.properties
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/proguard-project.txt
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*.apk
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28
android/deferredmultisampling/AndroidManifest.xml
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28
android/deferredmultisampling/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="de.saschawillems.vulkanDeferredmulitsampling"
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android:versionCode="1"
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android:versionName="1.0">
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<uses-sdk android:minSdkVersion="19" />
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<uses-feature android:name="android.hardware.touchscreen" android:required="false"/>
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<uses-feature android:name="android.hardware.gamepad" android:required="false"/>
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<uses-feature android:name="android.software.leanback" android:required="false"/>
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<application android:label="vulkanDeferredmulitsampling" android:icon="@drawable/icon" android:hasCode="false">
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<activity android:name="android.app.NativeActivity"
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android:label="Deferred Multisampling"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:launchMode="singleTask"
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android:screenOrientation="landscape"
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android:configChanges="orientation|screenSize|keyboardHidden">
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<meta-data android:name="android.app.lib_name" android:value="vulkanDeferredmulitsampling" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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<category android:name="android.intent.category.LEANBACK_LAUNCHER"/>
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</intent-filter>
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</activity>
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</application>
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</manifest>
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58
android/deferredmultisampling/build.py
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58
android/deferredmultisampling/build.py
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import os
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import shutil
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import subprocess
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import sys
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import glob
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APK_NAME = "vulkanDeferredmulitsampling"
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SHADER_DIR = "deferredmultisampling"
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ASSETS_MODELS = ["openbox.dae"]
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ASSETS_TEXTURES = ["stonefloor02_color_astc_8x8_unorm.ktx", "stonefloor02_color_bc3_unorm.ktx", "stonefloor02_normal_astc_8x8_unorm.ktx", "stonefloor02_normal_bc3_unorm.ktx", "stonefloor02_color_etc2_unorm.ktx", "stonefloor02_normal_etc2_unorm.ktx"]
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if subprocess.call("ndk-build", shell=True) == 0:
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print("Build successful")
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# Assets
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if not os.path.exists("./assets"):
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os.makedirs("./assets")
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# Shaders
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# Base
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if not os.path.exists("./assets/shaders/base"):
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os.makedirs("./assets/shaders/base")
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for file in glob.glob("../../data/shaders/base/*.spv"):
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shutil.copy(file, "./assets/shaders/base")
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# Sample
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if not os.path.exists("./assets/shaders/%s" % SHADER_DIR):
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os.makedirs("./assets/shaders/%s" % SHADER_DIR)
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for file in glob.glob("../../data/shaders/%s/*.spv" %SHADER_DIR):
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shutil.copy(file, "./assets/shaders/%s" % SHADER_DIR)
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# Textures and model
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if not os.path.exists("./assets/models/armor/"):
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os.makedirs("./assets/models/armor/")
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for file in glob.glob("../../data/models/armor/*.*"):
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shutil.copy(file, "./assets/models/armor")
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# Textures from base
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if not os.path.exists("./assets/textures"):
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os.makedirs("./assets/textures")
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for file in ASSETS_TEXTURES:
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shutil.copy("../../data/textures/%s" % file, "./assets/textures")
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if not os.path.exists("./assets/models"):
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os.makedirs("./assets/models")
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for file in ASSETS_MODELS:
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shutil.copy("../../data/models/%s" % file, "./assets/models")
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# Icon
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if not os.path.exists("./res/drawable"):
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os.makedirs("./res/drawable")
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shutil.copy("../../android/images/icon.png", "./res/drawable")
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if subprocess.call("ant debug -Dout.final.file=%s.apk" % APK_NAME, shell=True) == 0:
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if len(sys.argv) > 1:
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if sys.argv[1] == "-deploy":
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if subprocess.call("adb install -r %s.apk" % APK_NAME, shell=True) != 0:
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print("Could not deploy to device!")
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else:
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print("Error during build process!")
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else:
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print("Error building project!")
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48
android/deferredmultisampling/jni/Android.mk
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48
android/deferredmultisampling/jni/Android.mk
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@ -0,0 +1,48 @@
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LOCAL_PATH := $(call my-dir)/../../deferredmultisampling
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# assimp
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include $(CLEAR_VARS)
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LOCAL_MODULE := assimp
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LOCAL_SRC_FILES := $(LOCAL_PATH)/../../libs/assimp/$(TARGET_ARCH_ABI)/libassimp.a
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include $(PREBUILT_STATIC_LIBRARY)
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# vulkan example
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DATADIR := $(LOCAL_PATH)/../../data
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include $(CLEAR_VARS)
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LOCAL_MODULE := vulkanDeferredmulitsampling
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PROJECT_FILES := $(wildcard $(LOCAL_PATH)/../../deferredmultisampling/*.cpp)
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PROJECT_FILES += $(wildcard $(LOCAL_PATH)/../../base/*.cpp)
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LOCAL_CPPFLAGS := -std=c++11
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LOCAL_CPPFLAGS += -D__STDC_LIMIT_MACROS
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LOCAL_CPPFLAGS += -DVK_NO_PROTOTYPES
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LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../external/
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LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../external/glm
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LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../external/gli
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LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../external/assimp
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LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../base/
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#LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../base/android
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LOCAL_SRC_FILES := $(PROJECT_FILES)
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LOCAL_LDLIBS := -landroid -llog -lz
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LOCAL_DISABLE_FORMAT_STRING_CHECKS := true
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LOCAL_DISABLE_FATAL_LINKER_WARNINGS := true
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LOCAL_STATIC_LIBRARIES += android_native_app_glue
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LOCAL_STATIC_LIBRARIES += cpufeatures
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LOCAL_STATIC_LIBRARIES += libassimp
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include $(BUILD_SHARED_LIBRARY)
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$(call import-module, android/native_app_glue)
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$(call import-module, android/cpufeatures)
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6
android/deferredmultisampling/jni/Application.mk
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6
android/deferredmultisampling/jni/Application.mk
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APP_PLATFORM := android-19
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APP_ABI := armeabi-v7a
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APP_STL := c++_static
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APP_CPPFLAGS := -std=c++11
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APP_CPPFLAGS += -fexceptions
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NDK_TOOLCHAIN_VERSION := clang
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@ -42,6 +42,7 @@ adb uninstall de.saschawillems.vulkanDebugmarker
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adb uninstall de.saschawillems.vulkanScenerendering
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adb uninstall de.saschawillems.vulkanScenerendering
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adb uninstall de.saschawillems.vulkanTerraintessellation
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adb uninstall de.saschawillems.vulkanTerraintessellation
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adb uninstall de.saschawillems.vulkanDeferredshadows
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adb uninstall de.saschawillems.vulkanDeferredshadows
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adb uninstall de.saschawillems.vulkanDeferredmulitsampling
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adb uninstall de.saschawillems.vulkanIndirectdraw
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adb uninstall de.saschawillems.vulkanIndirectdraw
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adb uninstall de.saschawillems.vulkanTexturemipmapgen
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adb uninstall de.saschawillems.vulkanTexturemipmapgen
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adb uninstall de.saschawillems.vulkanTexture3d
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adb uninstall de.saschawillems.vulkanTexture3d
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