Add support for iOS and macOS via MoltenVK.
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40 changed files with 1829 additions and 1 deletions
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xcode/ios/Resources/Default-568h@2x.png
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xcode/ios/Resources/Default~ipad.png
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xcode/ios/Resources/Default~ipad.png
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xcode/ios/Resources/Icon.png
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xcode/ios/Resources/Main.storyboard
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xcode/ios/Resources/Main.storyboard
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="9060" systemVersion="15A279b" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="vmV-Wi-8wg">
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9051"/>
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</dependencies>
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<scenes>
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<!--Demo View Controller-->
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<scene sceneID="UPC-Y9-dN2">
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<objects>
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<viewController id="vmV-Wi-8wg" customClass="DemoViewController" sceneMemberID="viewController">
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<layoutGuides>
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<viewControllerLayoutGuide type="top" id="klr-UD-pWY"/>
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<viewControllerLayoutGuide type="bottom" id="lMV-Es-kLU"/>
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</layoutGuides>
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<view key="view" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="scaleToFill" id="xKx-Gc-5Is" customClass="DemoView">
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<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<animations/>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="ERB-qy-6pP" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="404" y="555"/>
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</scene>
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</scenes>
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</document>
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