Centralize asset path handling

Refs #470
Refs #627
This commit is contained in:
Sascha Willems 2020-02-17 21:09:27 +01:00
parent b3d333d1b8
commit 662d2b3464
7 changed files with 20 additions and 29 deletions

View file

@ -135,8 +135,6 @@ public:
/** @brief Last frame time measured using a high performance timer (if available) */
float frameTimer = 1.0f;
/** @brief Returns os specific base asset path (for shaders, models, textures) */
const std::string getAssetPath();
vks::Benchmark benchmark;