Code cleanup, comments

This commit is contained in:
Sascha Willems 2024-01-07 20:46:30 +01:00
parent 121732ad41
commit 6740aae4d9

View file

@ -1,5 +1,7 @@
/* /*
* Vulkan Example - Taking screenshots * Vulkan Example - Taking screenshots
*
* This sample shows how to get the conents of the swapchain (render output) and store them to disk (see saveScreenshot)
* *
* Copyright (C) 2016-2023 by Sascha Willems - www.saschawillems.de * Copyright (C) 2016-2023 by Sascha Willems - www.saschawillems.de
* *
@ -13,21 +15,21 @@ class VulkanExample : public VulkanExampleBase
{ {
public: public:
vkglTF::Model model; vkglTF::Model model;
vks::Buffer uniformBuffer;
struct { struct UniformData {
glm::mat4 projection; glm::mat4 projection;
glm::mat4 model; glm::mat4 model;
glm::mat4 view; glm::mat4 view;
int32_t texIndex = 0; int32_t texIndex = 0;
} uboVS; } uniformData;
vks::Buffer uniformBuffer;
VkPipelineLayout pipelineLayout; VkPipelineLayout pipelineLayout{ VK_NULL_HANDLE };
VkPipeline pipeline; VkPipeline pipeline{ VK_NULL_HANDLE };
VkDescriptorSetLayout descriptorSetLayout; VkDescriptorSetLayout descriptorSetLayout{ VK_NULL_HANDLE };
VkDescriptorSet descriptorSet; VkDescriptorSet descriptorSet{ VK_NULL_HANDLE };
bool screenshotSaved = false; bool screenshotSaved{ false };
VulkanExample() : VulkanExampleBase() VulkanExample() : VulkanExampleBase()
{ {
@ -40,10 +42,12 @@ public:
~VulkanExample() ~VulkanExample()
{ {
vkDestroyPipeline(device, pipeline, nullptr); if (device) {
vkDestroyPipelineLayout(device, pipelineLayout, nullptr); vkDestroyPipeline(device, pipeline, nullptr);
vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr); vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
uniformBuffer.destroy(); vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
uniformBuffer.destroy();
}
} }
void loadAssets() void loadAssets()
@ -95,29 +99,23 @@ public:
} }
} }
void setupDescriptorPool() void setupDescriptors()
{ {
// Pool
std::vector<VkDescriptorPoolSize> poolSizes = { std::vector<VkDescriptorPoolSize> poolSizes = {
vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1), vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1),
}; };
VkDescriptorPoolCreateInfo descriptorPoolInfo = vks::initializers::descriptorPoolCreateInfo(poolSizes, 2); VkDescriptorPoolCreateInfo descriptorPoolInfo = vks::initializers::descriptorPoolCreateInfo(poolSizes, 2);
VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool)); VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
}
void setupDescriptorSetLayout() // Layout
{
std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings = { std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings = {
vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_VERTEX_BIT, 0), // Binding 0: Vertex shader uniform buffer vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_VERTEX_BIT, 0), // Binding 0: Vertex shader uniform buffer
}; };
VkDescriptorSetLayoutCreateInfo descriptorLayout = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings); VkDescriptorSetLayoutCreateInfo descriptorLayout = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings);
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout)); VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo = vks::initializers::pipelineLayoutCreateInfo(&descriptorSetLayout, 1); // Set
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayout));
}
void setupDescriptorSet()
{
VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayout, 1); VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayout, 1);
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet)); VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet));
std::vector<VkWriteDescriptorSet> writeDescriptorSets = { std::vector<VkWriteDescriptorSet> writeDescriptorSets = {
@ -128,6 +126,11 @@ public:
void preparePipelines() void preparePipelines()
{ {
// Layout
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = vks::initializers::pipelineLayoutCreateInfo(&descriptorSetLayout, 1);
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pipelineLayoutCreateInfo, nullptr, &pipelineLayout));
// Pipeline
VkPipelineInputAssemblyStateCreateInfo inputAssemblyState = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE); VkPipelineInputAssemblyStateCreateInfo inputAssemblyState = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE);
VkPipelineRasterizationStateCreateInfo rasterizationState = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_BACK_BIT, VK_FRONT_FACE_COUNTER_CLOCKWISE, 0); VkPipelineRasterizationStateCreateInfo rasterizationState = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_BACK_BIT, VK_FRONT_FACE_COUNTER_CLOCKWISE, 0);
VkPipelineColorBlendAttachmentState blendAttachmentState = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE); VkPipelineColorBlendAttachmentState blendAttachmentState = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE);
@ -160,21 +163,16 @@ public:
void prepareUniformBuffers() void prepareUniformBuffers()
{ {
// Vertex shader uniform buffer block // Vertex shader uniform buffer block
vulkanDevice->createBuffer( vulkanDevice->createBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &uniformBuffer, sizeof(UniformData));
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
&uniformBuffer,
sizeof(uboVS));
VK_CHECK_RESULT(uniformBuffer.map()); VK_CHECK_RESULT(uniformBuffer.map());
updateUniformBuffers();
} }
void updateUniformBuffers() void updateUniformBuffers()
{ {
uboVS.projection = camera.matrices.perspective; uniformData.projection = camera.matrices.perspective;
uboVS.view = camera.matrices.view; uniformData.view = camera.matrices.view;
uboVS.model = glm::mat4(1.0f); uniformData.model = glm::mat4(1.0f);
uniformBuffer.copyTo(&uboVS, sizeof(uboVS)); uniformBuffer.copyTo(&uniformData, sizeof(UniformData));
} }
// Take a screenshot from the current swapchain image // Take a screenshot from the current swapchain image
@ -390,40 +388,32 @@ public:
screenshotSaved = true; screenshotSaved = true;
} }
void draw()
{
VulkanExampleBase::prepareFrame();
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
VulkanExampleBase::submitFrame();
}
void prepare() void prepare()
{ {
VulkanExampleBase::prepare(); VulkanExampleBase::prepare();
loadAssets(); loadAssets();
prepareUniformBuffers(); prepareUniformBuffers();
setupDescriptorSetLayout(); setupDescriptors();
preparePipelines(); preparePipelines();
setupDescriptorPool();
setupDescriptorSet();
buildCommandBuffers(); buildCommandBuffers();
prepared = true; prepared = true;
} }
void draw()
{
VulkanExampleBase::prepareFrame();
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
VulkanExampleBase::submitFrame();
}
virtual void render() virtual void render()
{ {
if (!prepared) if (!prepared)
return; return;
draw();
}
virtual void viewChanged()
{
updateUniformBuffers(); updateUniformBuffers();
draw();
} }
virtual void OnUpdateUIOverlay(vks::UIOverlay *overlay) virtual void OnUpdateUIOverlay(vks::UIOverlay *overlay)