Replaced text overlay with proper UI overlay
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570750c16f
commit
68692367e0
54 changed files with 564 additions and 1649 deletions
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@ -120,8 +120,8 @@ public:
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zoom = -10.0f;
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rotation = { -16.25f, -28.75f, 0.0f };
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timerSpeed *= 0.5f;
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enableTextOverlay = true;
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title = "Vulkan Example - Radial blur";
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title = "Full screen radial blur effect";
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settings.overlay = true;
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}
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~VulkanExample()
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@ -386,16 +386,6 @@ public:
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VK_CHECK_RESULT(vkEndCommandBuffer(offscreenPass.commandBuffer));
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}
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void reBuildCommandBuffers()
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{
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if (!checkCommandBuffers())
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{
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destroyCommandBuffers();
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createCommandBuffers();
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}
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buildCommandBuffers();
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}
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void buildCommandBuffers()
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{
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VkCommandBufferBeginInfo cmdBufInfo = vks::initializers::commandBufferBeginInfo();
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@ -835,44 +825,17 @@ public:
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updateUniformBuffersScene();
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}
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void toggleBlur()
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virtual void OnUpdateUIOverlay(vks::UIOverlay *overlay)
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{
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blur = !blur;
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updateUniformBuffersScene();
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reBuildCommandBuffers();
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}
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void toggleTextureDisplay()
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{
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displayTexture = !displayTexture;
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reBuildCommandBuffers();
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}
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virtual void keyPressed(uint32_t keyCode)
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{
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switch (keyCode)
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{
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case KEY_B:
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case GAMEPAD_BUTTON_A:
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toggleBlur();
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break;
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case KEY_T:
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case GAMEPAD_BUTTON_X:
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toggleTextureDisplay();
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break;
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if (overlay->header("Settings")) {
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if (overlay->checkBox("Radial blur", &blur)) {
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buildCommandBuffers();
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}
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if (overlay->checkBox("Dsiplay render target", &displayTexture)) {
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buildCommandBuffers();
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}
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}
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}
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virtual void getOverlayText(VulkanTextOverlay *textOverlay)
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{
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#if defined(__ANDROID__)
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textOverlay->addText("Press \"Button A\" to toggle blur", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
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textOverlay->addText("Press \"Button X\" to display offscreen texture", 5.0f, 105.0f, VulkanTextOverlay::alignLeft);
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#else
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textOverlay->addText("Press \"B\" to toggle blur", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
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textOverlay->addText("Press \"T\" to display offscreen texture", 5.0f, 105.0f, VulkanTextOverlay::alignLeft);
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#endif
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}
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};
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VULKAN_EXAMPLE_MAIN()
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