Replaced text overlay with proper UI overlay
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570750c16f
commit
68692367e0
54 changed files with 564 additions and 1649 deletions
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@ -57,12 +57,12 @@ public:
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VulkanExample() : VulkanExampleBase(ENABLE_VALIDATION)
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{
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title = "Vulkan Example - Viewport arrays";
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enableTextOverlay = true;
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title = "Viewport arrays";
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camera.type = Camera::CameraType::firstperson;
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camera.setRotation(glm::vec3(0.0f, 90.0f, 0.0f));
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camera.setTranslation(glm::vec3(7.0f, 3.2f, 0.0f));
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camera.movementSpeed = 5.0f;
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settings.overlay = true;
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}
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~VulkanExample()
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@ -378,24 +378,12 @@ public:
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updateUniformBuffers();
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}
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void changeEyeSeparation(float delta)
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virtual void OnUpdateUIOverlay(vks::UIOverlay *overlay)
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{
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eyeSeparation += delta;
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updateUniformBuffers();
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}
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virtual void keyPressed(uint32_t keyCode)
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{
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switch (keyCode)
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{
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case KEY_KPADD:
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case GAMEPAD_BUTTON_R1:
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changeEyeSeparation(0.005);
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break;
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case KEY_KPSUB:
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case GAMEPAD_BUTTON_L1:
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changeEyeSeparation(-0.005);
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break;
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if (overlay->header("Settings")) {
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if (overlay->sliderFloat("Eye separation", &eyeSeparation, -1.0f, 1.0f)) {
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updateUniformBuffers();
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}
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}
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}
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