Streamlined UI overlay, code cleanup

Refs #496
This commit is contained in:
saschawillems 2018-08-31 21:15:43 +02:00
parent c1c4f06a23
commit 69c3f62b9a
7 changed files with 75 additions and 131 deletions

View file

@ -10,10 +10,8 @@
namespace vks
{
UIOverlay::UIOverlay(vks::UIOverlayCreateInfo createInfo)
UIOverlay::UIOverlay()
{
this->createInfo = createInfo;
#if defined(__ANDROID__)
if (vks::android::screenDensity >= ACONFIGURATION_DENSITY_XXHIGH) {
scale = 3.5f;
@ -40,27 +38,10 @@ namespace vks
style.Colors[ImGuiCol_CheckMark] = ImVec4(1.0f, 0.0f, 0.0f, 0.8f);
// Dimensions
ImGuiIO& io = ImGui::GetIO();
io.DisplaySize = ImVec2((float)(createInfo.width), (float)(createInfo.height));
io.FontGlobalScale = scale;
prepareResources();
}
/** Free up all Vulkan resources acquired by the UI overlay */
UIOverlay::~UIOverlay()
{
ImGui::DestroyContext();
vertexBuffer.destroy();
indexBuffer.destroy();
vkDestroyImageView(createInfo.device->logicalDevice, fontView, nullptr);
vkDestroyImage(createInfo.device->logicalDevice, fontImage, nullptr);
vkFreeMemory(createInfo.device->logicalDevice, fontMemory, nullptr);
vkDestroySampler(createInfo.device->logicalDevice, sampler, nullptr);
vkDestroyDescriptorSetLayout(createInfo.device->logicalDevice, descriptorSetLayout, nullptr);
vkDestroyDescriptorPool(createInfo.device->logicalDevice, descriptorPool, nullptr);
vkDestroyPipelineLayout(createInfo.device->logicalDevice, pipelineLayout, nullptr);
vkDestroyPipeline(createInfo.device->logicalDevice, pipeline, nullptr);
}
UIOverlay::~UIOverlay() { }
/** Prepare all vulkan resources required to render the UI overlay */
void UIOverlay::prepareResources()
@ -87,14 +68,14 @@ namespace vks
imageInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
VK_CHECK_RESULT(vkCreateImage(createInfo.device->logicalDevice, &imageInfo, nullptr, &fontImage));
VK_CHECK_RESULT(vkCreateImage(device->logicalDevice, &imageInfo, nullptr, &fontImage));
VkMemoryRequirements memReqs;
vkGetImageMemoryRequirements(createInfo.device->logicalDevice, fontImage, &memReqs);
vkGetImageMemoryRequirements(device->logicalDevice, fontImage, &memReqs);
VkMemoryAllocateInfo memAllocInfo = vks::initializers::memoryAllocateInfo();
memAllocInfo.allocationSize = memReqs.size;
memAllocInfo.memoryTypeIndex = createInfo.device->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
VK_CHECK_RESULT(vkAllocateMemory(createInfo.device->logicalDevice, &memAllocInfo, nullptr, &fontMemory));
VK_CHECK_RESULT(vkBindImageMemory(createInfo.device->logicalDevice, fontImage, fontMemory, 0));
memAllocInfo.memoryTypeIndex = device->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
VK_CHECK_RESULT(vkAllocateMemory(device->logicalDevice, &memAllocInfo, nullptr, &fontMemory));
VK_CHECK_RESULT(vkBindImageMemory(device->logicalDevice, fontImage, fontMemory, 0));
// Image view
VkImageViewCreateInfo viewInfo = vks::initializers::imageViewCreateInfo();
@ -104,12 +85,12 @@ namespace vks
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
viewInfo.subresourceRange.levelCount = 1;
viewInfo.subresourceRange.layerCount = 1;
VK_CHECK_RESULT(vkCreateImageView(createInfo.device->logicalDevice, &viewInfo, nullptr, &fontView));
VK_CHECK_RESULT(vkCreateImageView(device->logicalDevice, &viewInfo, nullptr, &fontView));
// Staging buffers for font data upload
vks::Buffer stagingBuffer;
VK_CHECK_RESULT(createInfo.device->createBuffer(
VK_CHECK_RESULT(device->createBuffer(
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
&stagingBuffer,
@ -120,7 +101,7 @@ namespace vks
stagingBuffer.unmap();
// Copy buffer data to font image
VkCommandBuffer copyCmd = createInfo.device->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
VkCommandBuffer copyCmd = device->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
// Prepare for transfer
vks::tools::setImageLayout(
@ -159,7 +140,7 @@ namespace vks
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
createInfo.device->flushCommandBuffer(copyCmd, createInfo.copyQueue, true);
device->flushCommandBuffer(copyCmd, queue, true);
stagingBuffer.destroy();
@ -172,25 +153,25 @@ namespace vks
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
samplerInfo.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
VK_CHECK_RESULT(vkCreateSampler(createInfo.device->logicalDevice, &samplerInfo, nullptr, &sampler));
VK_CHECK_RESULT(vkCreateSampler(device->logicalDevice, &samplerInfo, nullptr, &sampler));
// Descriptor pool
std::vector<VkDescriptorPoolSize> poolSizes = {
vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1)
};
VkDescriptorPoolCreateInfo descriptorPoolInfo = vks::initializers::descriptorPoolCreateInfo(poolSizes, 2);
VK_CHECK_RESULT(vkCreateDescriptorPool(createInfo.device->logicalDevice, &descriptorPoolInfo, nullptr, &descriptorPool));
VK_CHECK_RESULT(vkCreateDescriptorPool(device->logicalDevice, &descriptorPoolInfo, nullptr, &descriptorPool));
// Descriptor set layout
std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings = {
vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, 0),
};
VkDescriptorSetLayoutCreateInfo descriptorLayout = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings);
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(createInfo.device->logicalDevice, &descriptorLayout, nullptr, &descriptorSetLayout));
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device->logicalDevice, &descriptorLayout, nullptr, &descriptorSetLayout));
// Descriptor set
VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayout, 1);
VK_CHECK_RESULT(vkAllocateDescriptorSets(createInfo.device->logicalDevice, &allocInfo, &descriptorSet));
VK_CHECK_RESULT(vkAllocateDescriptorSets(device->logicalDevice, &allocInfo, &descriptorSet));
VkDescriptorImageInfo fontDescriptor = vks::initializers::descriptorImageInfo(
sampler,
fontView,
@ -199,7 +180,7 @@ namespace vks
std::vector<VkWriteDescriptorSet> writeDescriptorSets = {
vks::initializers::writeDescriptorSet(descriptorSet, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 0, &fontDescriptor)
};
vkUpdateDescriptorSets(createInfo.device->logicalDevice, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
vkUpdateDescriptorSets(device->logicalDevice, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
}
/** Prepare a separate pipeline for the UI overlay rendering decoupled from the main application */
@ -211,7 +192,7 @@ namespace vks
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = vks::initializers::pipelineLayoutCreateInfo(&descriptorSetLayout, 1);
pipelineLayoutCreateInfo.pushConstantRangeCount = 1;
pipelineLayoutCreateInfo.pPushConstantRanges = &pushConstantRange;
VK_CHECK_RESULT(vkCreatePipelineLayout(createInfo.device->logicalDevice, &pipelineLayoutCreateInfo, nullptr, &pipelineLayout));
VK_CHECK_RESULT(vkCreatePipelineLayout(device->logicalDevice, &pipelineLayoutCreateInfo, nullptr, &pipelineLayout));
// Setup graphics pipeline for UI rendering
VkPipelineInputAssemblyStateCreateInfo inputAssemblyState =
@ -231,20 +212,8 @@ namespace vks
blendAttachmentState.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
blendAttachmentState.alphaBlendOp = VK_BLEND_OP_ADD;
std::vector<VkPipelineColorBlendAttachmentState> blendStates(createInfo.attachmentCount);
for (uint32_t i = 0; i < createInfo.attachmentCount; i++) {
blendStates[i].blendEnable = VK_TRUE;
blendStates[i].colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
blendStates[i].srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
blendStates[i].dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
blendStates[i].colorBlendOp = VK_BLEND_OP_ADD;
blendStates[i].srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
blendStates[i].dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
blendStates[i].alphaBlendOp = VK_BLEND_OP_ADD;
}
VkPipelineColorBlendStateCreateInfo colorBlendState =
vks::initializers::pipelineColorBlendStateCreateInfo(static_cast<uint32_t>(blendStates.size()), blendStates.data());
vks::initializers::pipelineColorBlendStateCreateInfo(1, &blendAttachmentState);
VkPipelineDepthStencilStateCreateInfo depthStencilState =
vks::initializers::pipelineDepthStencilStateCreateInfo(VK_FALSE, VK_FALSE, VK_COMPARE_OP_ALWAYS);
@ -253,7 +222,7 @@ namespace vks
vks::initializers::pipelineViewportStateCreateInfo(1, 1, 0);
VkPipelineMultisampleStateCreateInfo multisampleState =
vks::initializers::pipelineMultisampleStateCreateInfo(createInfo.rasterizationSamples);
vks::initializers::pipelineMultisampleStateCreateInfo(rasterizationSamples);
std::vector<VkDynamicState> dynamicStateEnables = {
VK_DYNAMIC_STATE_VIEWPORT,
@ -271,9 +240,9 @@ namespace vks
pipelineCreateInfo.pViewportState = &viewportState;
pipelineCreateInfo.pDepthStencilState = &depthStencilState;
pipelineCreateInfo.pDynamicState = &dynamicState;
pipelineCreateInfo.stageCount = static_cast<uint32_t>(createInfo.shaders.size());
pipelineCreateInfo.pStages = createInfo.shaders.data();
pipelineCreateInfo.subpass = createInfo.targetSubpass;
pipelineCreateInfo.stageCount = static_cast<uint32_t>(shaders.size());
pipelineCreateInfo.pStages = shaders.data();
pipelineCreateInfo.subpass = subpass;
// Vertex bindings an attributes based on ImGui vertex definition
std::vector<VkVertexInputBindingDescription> vertexInputBindings = {
@ -292,7 +261,7 @@ namespace vks
pipelineCreateInfo.pVertexInputState = &vertexInputState;
VK_CHECK_RESULT(vkCreateGraphicsPipelines(createInfo.device->logicalDevice, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipeline));
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device->logicalDevice, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipeline));
}
/** Update vertex and index buffer containing the imGui elements when required */
@ -316,7 +285,7 @@ namespace vks
if ((vertexBuffer.buffer == VK_NULL_HANDLE) || (vertexCount != imDrawData->TotalVtxCount)) {
vertexBuffer.unmap();
vertexBuffer.destroy();
VK_CHECK_RESULT(createInfo.device->createBuffer(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &vertexBuffer, vertexBufferSize));
VK_CHECK_RESULT(device->createBuffer(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &vertexBuffer, vertexBufferSize));
vertexCount = imDrawData->TotalVtxCount;
vertexBuffer.unmap();
vertexBuffer.map();
@ -328,7 +297,7 @@ namespace vks
if ((indexBuffer.buffer == VK_NULL_HANDLE) || (indexCount < imDrawData->TotalIdxCount)) {
indexBuffer.unmap();
indexBuffer.destroy();
VK_CHECK_RESULT(createInfo.device->createBuffer(VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &indexBuffer, indexBufferSize));
VK_CHECK_RESULT(device->createBuffer(VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &indexBuffer, indexBufferSize));
indexCount = imDrawData->TotalIdxCount;
indexBuffer.map();
updateCmdBuffers = true;
@ -401,6 +370,21 @@ namespace vks
io.DisplaySize = ImVec2((float)(width), (float)(height));
}
void UIOverlay::freeResources()
{
ImGui::DestroyContext();
vertexBuffer.destroy();
indexBuffer.destroy();
vkDestroyImageView(device->logicalDevice, fontView, nullptr);
vkDestroyImage(device->logicalDevice, fontImage, nullptr);
vkFreeMemory(device->logicalDevice, fontMemory, nullptr);
vkDestroySampler(device->logicalDevice, sampler, nullptr);
vkDestroyDescriptorSetLayout(device->logicalDevice, descriptorSetLayout, nullptr);
vkDestroyDescriptorPool(device->logicalDevice, descriptorPool, nullptr);
vkDestroyPipelineLayout(device->logicalDevice, pipelineLayout, nullptr);
vkDestroyPipeline(device->logicalDevice, pipeline, nullptr);
}
bool UIOverlay::header(const char *caption)
{
return ImGui::CollapsingHeader(caption, ImGuiTreeNodeFlags_DefaultOpen);

View file

@ -30,28 +30,22 @@
namespace vks
{
struct UIOverlayCreateInfo
{
vks::VulkanDevice *device;
VkQueue copyQueue;
uint32_t width;
uint32_t height;
std::vector<VkPipelineShaderStageCreateInfo> shaders;
VkSampleCountFlagBits rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
uint32_t targetSubpass = 0;
uint32_t subpassCount = 1;
std::vector<VkClearValue> clearValues = {};
uint32_t attachmentCount = 1;
};
class UIOverlay
{
public:
vks::VulkanDevice *device;
VkQueue queue;
VkSampleCountFlagBits rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
uint32_t subpass = 0;
vks::Buffer vertexBuffer;
vks::Buffer indexBuffer;
int32_t vertexCount = 0;
int32_t indexCount = 0;
std::vector<VkPipelineShaderStageCreateInfo> shaders;
VkDescriptorPool descriptorPool;
VkDescriptorSetLayout descriptorSetLayout;
VkDescriptorSet descriptorSet;
@ -68,22 +62,21 @@ namespace vks
glm::vec2 translate;
} pushConstBlock;
UIOverlayCreateInfo createInfo = {};
void prepareResources();
public:
bool visible = true;
float scale = 1.0f;
UIOverlay(vks::UIOverlayCreateInfo createInfo);
UIOverlay();
~UIOverlay();
void preparePipeline(const VkPipelineCache pipelineCache, const VkRenderPass renderPass);
void prepareResources();
bool update();
void draw(const VkCommandBuffer commandBuffer);
void resize(uint32_t width, uint32_t height);
void freeResources();
bool header(const char* caption);
bool checkBox(const char* caption, bool* value);
bool checkBox(const char* caption, int32_t* value);

View file

@ -195,23 +195,14 @@ void VulkanExampleBase::prepare()
setupFrameBuffer();
settings.overlay = settings.overlay && (!benchmark.active);
if (settings.overlay) {
vks::UIOverlayCreateInfo overlayCreateInfo = {};
// Setup default overlay creation info
overlayCreateInfo.device = vulkanDevice;
overlayCreateInfo.copyQueue = queue;
overlayCreateInfo.width = width;
overlayCreateInfo.height = height;
// Virtual function call for example to customize overlay creation
OnSetupUIOverlay(overlayCreateInfo);
// Load default shaders if not specified by example
if (overlayCreateInfo.shaders.size() == 0) {
overlayCreateInfo.shaders = {
UIOverlay.device = vulkanDevice;
UIOverlay.queue = queue;
UIOverlay.shaders = {
loadShader(getAssetPath() + "shaders/base/uioverlay.vert.spv", VK_SHADER_STAGE_VERTEX_BIT),
loadShader(getAssetPath() + "shaders/base/uioverlay.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT),
};
}
UIOverlay = new vks::UIOverlay(overlayCreateInfo);
UIOverlay->preparePipeline(pipelineCache, renderPass);
UIOverlay.prepareResources();
UIOverlay.preparePipeline(pipelineCache, renderPass);
updateOverlay();
}
}
@ -588,10 +579,10 @@ void VulkanExampleBase::updateOverlay()
ImGui::Text("%.2f ms/frame (%.1d fps)", (1000.0f / lastFPS), lastFPS);
#if defined(VK_USE_PLATFORM_ANDROID_KHR)
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, 5.0f * UIOverlay->scale));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, 5.0f * UIOverlay.scale));
#endif
ImGui::PushItemWidth(110.0f * UIOverlay->scale);
OnUpdateUIOverlay(UIOverlay);
ImGui::PushItemWidth(110.0f * UIOverlay.scale);
OnUpdateUIOverlay(&UIOverlay);
ImGui::PopItemWidth();
#if defined(VK_USE_PLATFORM_ANDROID_KHR)
ImGui::PopStyleVar();
@ -601,7 +592,7 @@ void VulkanExampleBase::updateOverlay()
ImGui::PopStyleVar();
ImGui::Render();
if (UIOverlay->update()) {
if (UIOverlay.update()) {
buildCommandBuffers();
}
@ -621,7 +612,7 @@ void VulkanExampleBase::drawUI(const VkCommandBuffer commandBuffer)
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
UIOverlay->draw(commandBuffer);
UIOverlay.draw(commandBuffer);
}
}
@ -794,8 +785,8 @@ VulkanExampleBase::~VulkanExampleBase()
vkDestroyFence(device, fence, nullptr);
}
if (UIOverlay) {
delete UIOverlay;
if (settings.overlay) {
UIOverlay.freeResources();
}
delete vulkanDevice;
@ -1156,7 +1147,7 @@ void VulkanExampleBase::handleMessages(HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
break;
case KEY_F1:
if (settings.overlay) {
UIOverlay->visible = !UIOverlay->visible;
UIOverlay.visible = !UIOverlay.visible;
}
break;
case KEY_ESCAPE:
@ -2144,7 +2135,7 @@ void VulkanExampleBase::windowResize()
if ((width > 0.0f) && (height > 0.0f)) {
if (settings.overlay) {
UIOverlay->resize(width, height);
UIOverlay.resize(width, height);
}
}
@ -2232,5 +2223,4 @@ void VulkanExampleBase::setupSwapChain()
swapChain.create(&width, &height, settings.vsync);
}
void VulkanExampleBase::OnSetupUIOverlay(vks::UIOverlayCreateInfo &createInfo) {}
void VulkanExampleBase::OnUpdateUIOverlay(vks::UIOverlay *overlay) {}

View file

@ -66,7 +66,6 @@ private:
uint32_t destWidth;
uint32_t destHeight;
bool resizing = false;
vks::UIOverlay *UIOverlay = nullptr;
// Called if the window is resized and some resources have to be recreatesd
void windowResize();
void handleMouseMove(int32_t x, int32_t y);
@ -135,6 +134,8 @@ public:
uint32_t width = 1280;
uint32_t height = 720;
vks::UIOverlay UIOverlay;
/** @brief Last frame time measured using a high performance timer (if available) */
float frameTimer = 1.0f;
/** @brief Returns os specific base asset path (for shaders, models, textures) */
@ -399,8 +400,6 @@ public:
// Submit the frames' workload
void submitFrame();
/** @brief (Virtual) Called before the UI overlay is created, can be used to do a custom setup e.g. with different renderpass */
virtual void OnSetupUIOverlay(vks::UIOverlayCreateInfo &createInfo);
/** @brief (Virtual) Called when the UI overlay is updating, can be used to add custom elements to the overlay */
virtual void OnUpdateUIOverlay(vks::UIOverlay *overlay);
};

View file

@ -97,6 +97,7 @@ public:
camera.setRotation(glm::vec3(-12.75f, 380.0f, 0.0f));
camera.setPerspective(60.0f, (float)width / (float)height, 0.1f, 256.0f);
settings.overlay = true;
UIOverlay.subpass = 1;
}
~VulkanExample()
@ -608,19 +609,6 @@ public:
}
}
// UI overlay configuration needs to be adjusted for this example (renderpass setup, attachment count, etc.)
virtual void OnSetupUIOverlay(vks::UIOverlayCreateInfo &createInfo)
{
createInfo.targetSubpass = 1;
createInfo.subpassCount = 2;
createInfo.attachmentCount = 1;
createInfo.clearValues = {
{ { 0.0f, 0.0f, 0.0f, 0.0f } },
{ { 0.0f, 0.0f, 0.0f, 0.0f } },
{ { 1.0f, 0 } },
};
}
virtual void OnUpdateUIOverlay(vks::UIOverlay *overlay)
{
if (overlay->header("Settings")) {

View file

@ -87,11 +87,12 @@ public:
VulkanExample() : VulkanExampleBase(ENABLE_VALIDATION)
{
title = "Multisampling";
settings.overlay = true;
camera.type = Camera::CameraType::lookat;
camera.setPerspective(60.0f, (float)width / (float)height, 0.1f, 256.0f);
camera.setRotation(glm::vec3(0.0f, -90.0f, 0.0f));
camera.setTranslation(glm::vec3(2.5f, 2.5f, -7.5f));
settings.overlay = true;
UIOverlay.rasterizationSamples = sampleCount;
}
~VulkanExample()
@ -729,12 +730,6 @@ public:
return VK_SAMPLE_COUNT_1_BIT;
}
// UI overlay configuration needs to be adjusted for this example (renderpass setup, attachment count, etc.)
virtual void OnSetupUIOverlay(vks::UIOverlayCreateInfo &createInfo)
{
createInfo.rasterizationSamples = sampleCount;
}
virtual void OnUpdateUIOverlay(vks::UIOverlay *overlay)
{
if (vulkanDevice->features.sampleRateShading) {

View file

@ -133,6 +133,7 @@ public:
camera.setRotation(glm::vec3(0.5f, 210.05f, 0.0f));
camera.setPerspective(60.0f, (float)width / (float)height, 0.1f, 256.0f);
settings.overlay = true;
UIOverlay.subpass = 2;
}
~VulkanExample()
@ -1069,12 +1070,6 @@ public:
updateUniformBufferDeferredLights();
}
// UI overlay configuration needs to be adjusted for this example (renderpass setup, attachment count, etc.)
virtual void OnSetupUIOverlay(vks::UIOverlayCreateInfo &createInfo)
{
createInfo.targetSubpass = 2;
}
virtual void OnUpdateUIOverlay(vks::UIOverlay *overlay)
{
if (overlay->header("Subpasses")) {