vulkanscene, distancefieldfonts: Fix layout in descriptor set. Fixes #372

This commit is contained in:
Igor Ostrowski 2017-08-28 13:48:36 +02:00
parent f452839b92
commit 6d760592b8
2 changed files with 2 additions and 2 deletions

View file

@ -448,7 +448,7 @@ public:
vks::initializers::descriptorImageInfo(
textures.fontSDF.sampler,
textures.fontSDF.view,
VK_IMAGE_LAYOUT_GENERAL);
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
std::vector<VkWriteDescriptorSet> writeDescriptorSets =
{

View file

@ -244,7 +244,7 @@ public:
vks::initializers::descriptorImageInfo(
textures.skybox.sampler,
textures.skybox.view,
VK_IMAGE_LAYOUT_GENERAL);
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
std::vector<VkWriteDescriptorSet> writeDescriptorSets =
{