Code cleanup

This commit is contained in:
Sascha Willems 2020-06-06 10:20:30 +02:00
parent 225106860a
commit 6eb0273c76
2 changed files with 27 additions and 38 deletions

View file

@ -126,13 +126,11 @@ public:
Node* skeletonRoot = nullptr;
std::vector<glm::mat4> inverseBindMatrices;
std::vector<Node*> joints;
// The join matrices for this skin are stored in an shader storage buffer
std::vector<glm::mat4> jointMatrices;
// The joint matrices for this skin are stored in an shader storage buffer
vks::Buffer ssbo;
VkDescriptorSet descriptorSet;
};
/*
Animation related structures
*/