Added space background sphere using a secondary command buffer
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8 changed files with 164 additions and 22 deletions
19
data/shaders/multithreading/starsphere.vert
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19
data/shaders/multithreading/starsphere.vert
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#version 450
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#extension GL_ARB_separate_shader_objects : enable
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#extension GL_ARB_shading_language_420pack : enable
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layout (location = 0) in vec3 inPos;
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layout (std140, push_constant) uniform PushConsts
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{
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mat4 mvp;
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} pushConsts;
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layout (location = 0) out vec3 outUVW;
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void main()
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{
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outUVW = inPos;
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gl_Position = pushConsts.mvp * vec4(inPos.xyz, 1.0);
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}
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