Add slang shader for compute particles sample

This commit is contained in:
Sascha Willems 2025-04-23 19:20:48 +02:00
parent b3c4af6f49
commit 702066e8af
2 changed files with 129 additions and 1 deletions

View file

@ -45,6 +45,8 @@ def getShaderStages(filename):
stages.append("closesthit")
if '[shader("callable")]' in filecontent:
stages.append("callable")
if '[shader("compute")]' in filecontent:
stages.append("compute")
f.close()
return stages
@ -52,10 +54,14 @@ compiler_path = findCompiler()
print("Found slang compiler at %s", compiler_path)
compile_single_sample = "computeparticles"
dir_path = os.path.dirname(os.path.realpath(__file__))
dir_path = dir_path.replace('\\', '/')
for root, dirs, files in os.walk(dir_path):
for file in files:
if (compile_single_sample != "" and os.path.basename(root) != compile_single_sample):
continue
if file.endswith(".slang"):
input_file = os.path.join(root, file)
# Slang can store multiple shader stages in a single file, we need to split into separate SPIR-V files for the sample framework
@ -80,8 +86,10 @@ for root, dirs, files in os.walk(dir_path):
output_ext = ".rchit"
case "callable":
output_ext = ".rcall"
case "compute":
output_ext = ".comp"
output_file = input_file + output_ext + ".spv"
output_file = output_file.replace(".slang", "")
res = subprocess.call("%s %s -profile spirv_1_4 -matrix-layout-column-major -target spirv -o %s -entry %s -stage %s" % (compiler_path, input_file, output_file, entry_point, stage), shell=True)
res = subprocess.call("%s %s -profile spirv_1_4 -matrix-layout-column-major -target spirv -o %s -entry %s -stage %s -warnings-disable 39001" % (compiler_path, input_file, output_file, entry_point, stage), shell=True)
if res != 0:
sys.exit(res)