Skinned mesh stuff moved to class, added resources
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26b02736d5
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7087d7d14e
19 changed files with 2637 additions and 14775 deletions
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@ -6,9 +6,16 @@ if %ERRORLEVEL% EQU 0 (
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mkdir "assets\shaders\skeletalanimation"
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xcopy "..\..\data\shaders\skeletalanimation\*.spv" "assets\shaders\skeletalanimation" /Y
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mkdir "assets\shaders\base"
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xcopy "..\..\data\shaders\base\*.spv" "assets\shaders\base" /Y
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mkdir "assets\models\astroboy"
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xcopy "..\..\data\models\astroboy\*.*" "assets\models\astroboy" /Y
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mkdir "assets\models"
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xcopy "..\..\data\models\goblin.dae" "assets\models" /Y
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xcopy "..\..\data\models\plane_z.obj" "assets\models" /Y
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mkdir "assets\textures"
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xcopy "..\..\data\textures\pattern_35_bc3.ktx" "assets\textures" /Y
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xcopy "..\..\data\textures\goblin_bc3.ktx" "assets\textures" /Y
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mkdir "res\drawable"
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xcopy "..\..\android\images\icon.png" "res\drawable" /Y
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