Skinned mesh stuff moved to class, added resources
This commit is contained in:
parent
26b02736d5
commit
7087d7d14e
19 changed files with 2637 additions and 14775 deletions
|
|
@ -63,7 +63,7 @@ protected:
|
|||
float frameTimer = 1.0f;
|
||||
// Frame counter to display fps
|
||||
uint32_t frameCounter = 0;
|
||||
uint32_t lastFPS = 0.0f;
|
||||
uint32_t lastFPS = 0;
|
||||
// Vulkan instance, stores all per-application states
|
||||
VkInstance instance;
|
||||
// Physical device (GPU) that Vulkan will ise
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue