Moved VulkanDevice to vks namespce (Refs #260)
This commit is contained in:
parent
27e8c258dc
commit
70f4daff5d
18 changed files with 38 additions and 38 deletions
|
|
@ -18,7 +18,7 @@
|
|||
#include <gli/gli.hpp>
|
||||
|
||||
#include "vulkantools.h"
|
||||
#include "vulkandevice.hpp"
|
||||
#include "VulkanDevice.hpp"
|
||||
#include "vulkanbuffer.hpp"
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
|
|
@ -30,7 +30,7 @@ namespace vks
|
|||
/** @brief Vulkan texture base class */
|
||||
class Texture {
|
||||
public:
|
||||
vk::VulkanDevice *device;
|
||||
vks::VulkanDevice *device;
|
||||
VkImage image;
|
||||
VkImageLayout imageLayout;
|
||||
VkDeviceMemory deviceMemory;
|
||||
|
|
@ -82,7 +82,7 @@ namespace vks
|
|||
void loadFromFile(
|
||||
std::string filename,
|
||||
VkFormat format,
|
||||
vk::VulkanDevice *device,
|
||||
vks::VulkanDevice *device,
|
||||
VkQueue copyQueue,
|
||||
VkImageUsageFlags imageUsageFlags = VK_IMAGE_USAGE_SAMPLED_BIT,
|
||||
VkImageLayout imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
||||
|
|
@ -385,7 +385,7 @@ namespace vks
|
|||
VkFormat format,
|
||||
uint32_t width,
|
||||
uint32_t height,
|
||||
vk::VulkanDevice *device,
|
||||
vks::VulkanDevice *device,
|
||||
VkQueue copyQueue,
|
||||
VkFilter filter = VK_FILTER_LINEAR,
|
||||
VkImageUsageFlags imageUsageFlags = VK_IMAGE_USAGE_SAMPLED_BIT,
|
||||
|
|
@ -561,7 +561,7 @@ namespace vks
|
|||
void loadFromFile(
|
||||
std::string filename,
|
||||
VkFormat format,
|
||||
vk::VulkanDevice *device,
|
||||
vks::VulkanDevice *device,
|
||||
VkQueue copyQueue,
|
||||
VkImageUsageFlags imageUsageFlags = VK_IMAGE_USAGE_SAMPLED_BIT,
|
||||
VkImageLayout imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
|
||||
|
|
@ -770,7 +770,7 @@ namespace vks
|
|||
void loadFromFile(
|
||||
std::string filename,
|
||||
VkFormat format,
|
||||
vk::VulkanDevice *device,
|
||||
vks::VulkanDevice *device,
|
||||
VkQueue copyQueue,
|
||||
VkImageUsageFlags imageUsageFlags = VK_IMAGE_USAGE_SAMPLED_BIT,
|
||||
VkImageLayout imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue