Refactoring
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2 changed files with 27 additions and 55 deletions
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@ -101,6 +101,7 @@ public:
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~VulkanExample();
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virtual void getEnabledFeatures();
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glm::uvec3 alignedDivision(const VkExtent3D& extent, const VkExtent3D& granularity);
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void randomPattern(uint8_t* buffer, uint32_t width, uint32_t height);
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void prepareSparseTexture(uint32_t width, uint32_t height, uint32_t layerCount, VkFormat format);
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// @todo: move to dtor of texture
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void destroyTextureImage(SparseTexture texture);
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