Code cleanup

Fixed several warnings
This commit is contained in:
Sascha Willems 2023-12-20 20:14:36 +01:00
parent 0610d401d0
commit 781f18990b
15 changed files with 45 additions and 87 deletions

View file

@ -198,7 +198,7 @@ public:
std::vector<VkWriteDescriptorSet> writeDescriptorSets = {
vks::initializers::writeDescriptorSet(descriptorSet, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &uniformBuffer.descriptor)
};
vkUpdateDescriptorSets(device, writeDescriptorSets.size(), writeDescriptorSets.data(), 0, nullptr);
vkUpdateDescriptorSets(device, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
}
// With VK_EXT_graphics_pipeline_library we don't need to create the shader module when loading it, but instead have the driver create it at linking time