Fixed typos

This commit is contained in:
Sascha Willems 2020-08-08 18:22:10 +02:00
parent 5539991ca5
commit 78f9881ebf
18 changed files with 28 additions and 28 deletions

View file

@ -36,7 +36,7 @@ layout (binding = 1) uniform UboInstance {
***Note:*** When preparing the (host) memory to back up the dynamic uniform buffer object it's crucial to take the [minUniformBufferOffsetAlignment](http://vulkan.gpuinfo.org/listreports.php?limit=minUniformBufferOffsetAlignment) limit of the implementation into account.
Due to the implementation dependant alignment (different from our actual data size) we can't just use a vector and work with pointers instead:
Due to the implementation dependent alignment (different from our actual data size) we can't just use a vector and work with pointers instead:
```cpp
struct UboDataDynamic {