Better texture for demonstrating mip maps
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6 changed files with 12 additions and 115 deletions
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@ -10,7 +10,7 @@ if %ERRORLEVEL% EQU 0 (
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xcopy "..\..\data\shaders\texturemipmapgen\*.spv" "assets\shaders\texturemipmapgen" /Y
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mkdir "assets\textures"
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xcopy "..\..\data\textures\checkerboard_nomips_rgba.ktx" "assets\textures" /Y
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xcopy "..\..\data\textures\metalplate_nomips_rgba.ktx" "assets\textures" /Y
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mkdir "assets\models"
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xcopy "..\..\data\models\tunnel.dae" "assets\models" /Y
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