Code cleanup, fixed HLSL shaders

This commit is contained in:
Sascha Willems 2024-01-14 10:24:55 +01:00
parent 6444281e34
commit 7ad9ee1dc3
16 changed files with 274 additions and 408 deletions

View file

@ -2,12 +2,13 @@
struct UBO
{
float4x4 projection;
float4x4 model;
float tessAlpha;
float4x4 projection;
float4x4 model;
float tessAlpha;
float tessLevel;
};
cbuffer ubo : register(b1) { UBO ubo; }
cbuffer ubo : register(b0) { UBO ubo; }
struct HSOutput
{