Apply ab38f8b1's changes to offscreen HLSL shaders

This commit is contained in:
Ben Clayton 2020-05-21 15:01:41 +01:00
parent 8cacf0b4e9
commit 7b12f89deb
3 changed files with 6 additions and 4 deletions

View file

@ -49,7 +49,7 @@ Shaders written to mirror the GLSL versions at `eddd724`. There have been change
| nv_ray_tracing_reflections | ☑ | ☑ | ☑ | ☑
| nv_ray_tracing_shadows | ☑ | ☑ | ☑ | ☑
| occlusionquery | ☑ | ☑ | ☑ | ☑
| offscreen | ☑ | ☑ | ☑ | ❌
| offscreen | ☑ | ☑ | ☑ | ☑
| parallaxmapping | ☑ | ☑ | ☑ | ☑
| particlefire | ☑ | ☑ | ☑ | ☑
| pbrbasic | ☑ | ☑ | ☑ | ☑