Added missing text overlay to tesselation example.
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1 changed files with 2 additions and 0 deletions
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@ -558,8 +558,10 @@ public:
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ss << std::setprecision(2) << std::fixed << uboTC.tessLevel;
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ss << std::setprecision(2) << std::fixed << uboTC.tessLevel;
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#if defined(__ANDROID__)
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#if defined(__ANDROID__)
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textOverlay->addText("Tessellation level: " + ss.str() + " (Buttons L1/R1 to change)", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
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textOverlay->addText("Tessellation level: " + ss.str() + " (Buttons L1/R1 to change)", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
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textOverlay->addText("Press \"Button X\" to toggle splitscreen", 5.0f, 100.0f, VulkanTextOverlay::alignLeft);
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#else
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#else
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textOverlay->addText("Tessellation level: " + ss.str() + " (NUMPAD +/- to change)", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
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textOverlay->addText("Tessellation level: " + ss.str() + " (NUMPAD +/- to change)", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
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textOverlay->addText("Press \"s\" to toggle splitscreen", 5.0f, 100.0f, VulkanTextOverlay::alignLeft);
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#endif
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#endif
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}
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}
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