Removed old mesh loader, replaced with new model loader and vertex layout class in all examples (Refs #260)
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35 changed files with 843 additions and 1715 deletions
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@ -20,6 +20,7 @@
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#include <vulkan/vulkan.h>
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#include "vulkanexamplebase.h"
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#include "VulkanTexture.hpp"
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#include "VulkanModel.hpp"
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#include "vulkanbuffer.hpp"
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#define VERTEX_BUFFER_BIND_ID 0
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@ -29,15 +30,6 @@
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#define FB_DIM 256
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#define FB_COLOR_FORMAT VK_FORMAT_R8G8B8A8_UNORM
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// Vertex layout for this example
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std::vector<vkMeshLoader::VertexLayout> vertexLayout =
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{
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vkMeshLoader::VERTEX_LAYOUT_POSITION,
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vkMeshLoader::VERTEX_LAYOUT_UV,
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vkMeshLoader::VERTEX_LAYOUT_COLOR,
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vkMeshLoader::VERTEX_LAYOUT_NORMAL
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};
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class VulkanExample : public VulkanExampleBase
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{
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public:
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@ -47,11 +39,19 @@ public:
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vks::TextureCubeMap cubemap;
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} textures;
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// Vertex layout for the models
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vks::VertexLayout vertexLayout = vks::VertexLayout({
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vks::VERTEX_COMPONENT_POSITION,
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vks::VERTEX_COMPONENT_UV,
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vks::VERTEX_COMPONENT_COLOR,
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vks::VERTEX_COMPONENT_NORMAL,
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});
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struct {
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vkMeshLoader::MeshBuffer ufo;
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vkMeshLoader::MeshBuffer ufoGlow;
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vkMeshLoader::MeshBuffer skyBox;
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} meshes;
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vks::Model ufo;
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vks::Model ufoGlow;
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vks::Model skyBox;
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} models;
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struct {
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VkPipelineVertexInputStateCreateInfo inputState;
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@ -174,10 +174,10 @@ public:
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vkDestroyDescriptorSetLayout(device, descriptorSetLayouts.blur, nullptr);
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vkDestroyDescriptorSetLayout(device, descriptorSetLayouts.scene, nullptr);
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// Meshes
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vkMeshLoader::freeMeshBufferResources(device, &meshes.ufo);
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vkMeshLoader::freeMeshBufferResources(device, &meshes.ufoGlow);
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vkMeshLoader::freeMeshBufferResources(device, &meshes.skyBox);
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// Models
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models.ufo.destroy();
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models.ufoGlow.destroy();
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models.skyBox.destroy();
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// Uniform buffers
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uniformBuffers.scene.destroy();
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@ -416,9 +416,9 @@ public:
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vkCmdBindPipeline(offscreenPass.commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.glowPass);
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VkDeviceSize offsets[1] = { 0 };
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vkCmdBindVertexBuffers(offscreenPass.commandBuffer, VERTEX_BUFFER_BIND_ID, 1, &meshes.ufoGlow.vertices.buf, offsets);
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vkCmdBindIndexBuffer(offscreenPass.commandBuffer, meshes.ufoGlow.indices.buf, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(offscreenPass.commandBuffer, meshes.ufoGlow.indexCount, 1, 0, 0, 0);
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vkCmdBindVertexBuffers(offscreenPass.commandBuffer, VERTEX_BUFFER_BIND_ID, 1, &models.ufoGlow.vertices.buffer, offsets);
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vkCmdBindIndexBuffer(offscreenPass.commandBuffer, models.ufoGlow.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(offscreenPass.commandBuffer, models.ufoGlow.indexCount, 1, 0, 0, 0);
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vkCmdEndRenderPass(offscreenPass.commandBuffer);
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@ -487,17 +487,17 @@ public:
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vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.scene, 0, 1, &descriptorSets.skyBox, 0, NULL);
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vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.skyBox);
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vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.skyBox.vertices.buf, offsets);
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vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.skyBox.indices.buf, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(drawCmdBuffers[i], meshes.skyBox.indexCount, 1, 0, 0, 0);
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vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &models.skyBox.vertices.buffer, offsets);
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vkCmdBindIndexBuffer(drawCmdBuffers[i], models.skyBox.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(drawCmdBuffers[i], models.skyBox.indexCount, 1, 0, 0, 0);
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// 3D scene
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vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.scene, 0, 1, &descriptorSets.scene, 0, NULL);
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vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.phongPass);
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vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.ufo.vertices.buf, offsets);
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vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.ufo.indices.buf, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(drawCmdBuffers[i], meshes.ufo.indexCount, 1, 0, 0, 0);
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vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &models.ufo.vertices.buffer, offsets);
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vkCmdBindIndexBuffer(drawCmdBuffers[i], models.ufo.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(drawCmdBuffers[i], models.ufo.indexCount, 1, 0, 0, 0);
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// Render vertical blurred scene applying a horizontal blur
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// Render the (vertically blurred) contents of the second framebuffer and apply a horizontal blur
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@ -522,9 +522,9 @@ public:
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void loadAssets()
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{
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loadMesh(getAssetPath() + "models/retroufo.dae", &meshes.ufo, vertexLayout, 0.05f);
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loadMesh(getAssetPath() + "models/retroufo_glow.dae", &meshes.ufoGlow, vertexLayout, 0.05f);
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loadMesh(getAssetPath() + "models/cube.obj", &meshes.skyBox, vertexLayout, 1.0f);
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models.ufo.loadFromFile(getAssetPath() + "models/retroufo.dae", vertexLayout, 0.05f, vulkanDevice, queue);
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models.ufoGlow.loadFromFile(getAssetPath() + "models/retroufo_glow.dae", vertexLayout, 0.05f, vulkanDevice, queue);
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models.skyBox.loadFromFile(getAssetPath() + "models/cube.obj", vertexLayout, 1.0f, vulkanDevice, queue);
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textures.cubemap.loadFromFile(getAssetPath() + "textures/cubemap_space.ktx", VK_FORMAT_R8G8B8A8_UNORM, vulkanDevice, queue);
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}
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@ -536,7 +536,7 @@ public:
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vertices.bindingDescriptions[0] =
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vkTools::initializers::vertexInputBindingDescription(
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VERTEX_BUFFER_BIND_ID,
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vkMeshLoader::vertexSize(vertexLayout),
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vertexLayout.stride(),
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VK_VERTEX_INPUT_RATE_VERTEX);
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// Attribute descriptions
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