Removed old mesh loader, replaced with new model loader and vertex layout class in all examples (Refs #260)

This commit is contained in:
saschawillems 2017-02-11 14:18:24 +01:00
parent f326b3ec77
commit 7e43a55a76
35 changed files with 843 additions and 1715 deletions

View file

@ -23,6 +23,7 @@
#include <vulkan/vulkan.h>
#include "vulkanexamplebase.h"
#include "vulkanbuffer.hpp"
#include "VulkanModel.hpp"
#include "frustum.hpp"
#define VERTEX_BUFFER_BIND_ID 0
@ -38,14 +39,6 @@
#define MAX_LOD_LEVEL 5
// Vertex layout for this example
std::vector<vkMeshLoader::VertexLayout> vertexLayout =
{
vkMeshLoader::VERTEX_LAYOUT_POSITION,
vkMeshLoader::VERTEX_LAYOUT_NORMAL,
vkMeshLoader::VERTEX_LAYOUT_COLOR
};
class VulkanExample : public VulkanExampleBase
{
public:
@ -57,9 +50,16 @@ public:
std::vector<VkVertexInputAttributeDescription> attributeDescriptions;
} vertices;
// Vertex layout for the models
vks::VertexLayout vertexLayout = vks::VertexLayout({
vks::VERTEX_COMPONENT_POSITION,
vks::VERTEX_COMPONENT_NORMAL,
vks::VERTEX_COMPONENT_COLOR,
});
struct {
vkMeshLoader::MeshBuffer lodObject;
} meshes;
vks::Model lodObject;
} models;
// Per-instance data block
struct InstanceData {
@ -136,7 +136,7 @@ public:
vkDestroyPipeline(device, pipelines.plants, nullptr);
vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
vkMeshLoader::freeMeshBufferResources(device, &meshes.lodObject);
models.lodObject.destroy();
instanceBuffer.destroy();
indirectCommandsBuffer.destroy();
uniformData.scene.destroy();
@ -195,10 +195,10 @@ public:
// Mesh containing the LODs
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.plants);
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.lodObject.vertices.buf, offsets);
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &models.lodObject.vertices.buffer, offsets);
vkCmdBindVertexBuffers(drawCmdBuffers[i], INSTANCE_BUFFER_BIND_ID, 1, &instanceBuffer.buffer, offsets);
vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.lodObject.indices.buf, 0, VK_INDEX_TYPE_UINT32);
vkCmdBindIndexBuffer(drawCmdBuffers[i], models.lodObject.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
if (vulkanDevice->features.multiDrawIndirect)
{
@ -221,7 +221,7 @@ public:
void loadAssets()
{
loadMesh(getAssetPath() + "models/suzanne_lods.dae", &meshes.lodObject, vertexLayout, 0.1f);
models.lodObject.loadFromFile(getAssetPath() + "models/suzanne_lods.dae", vertexLayout, 0.1f, vulkanDevice, queue);
}
void setupVertexDescriptions()
@ -230,7 +230,7 @@ public:
// Binding 0: Per vertex
vertices.bindingDescriptions[0] =
vkTools::initializers::vertexInputBindingDescription(VERTEX_BUFFER_BIND_ID, vkMeshLoader::vertexSize(vertexLayout), VK_VERTEX_INPUT_RATE_VERTEX);
vkTools::initializers::vertexInputBindingDescription(VERTEX_BUFFER_BIND_ID, vertexLayout.stride(), VK_VERTEX_INPUT_RATE_VERTEX);
// Binding 1: Per instance
vertices.bindingDescriptions[1] =
@ -573,12 +573,12 @@ public:
};
std::vector<LOD> LODLevels;
uint32_t n = 0;
for (auto meshDescriptor : meshes.lodObject.meshDescriptors)
for (auto modelPart : models.lodObject.parts)
{
LOD lod;
lod.firstIndex = meshDescriptor.indexBase; // First index for this LOD
lod.indexCount = meshDescriptor.indexCount; // Index count for this LOD
lod.distance = 5.0f + n * 5.0f; // Starting distance (to viewer) for this LOD
lod.firstIndex = modelPart.indexBase; // First index for this LOD
lod.indexCount = modelPart.indexCount; // Index count for this LOD
lod.distance = 5.0f + n * 5.0f; // Starting distance (to viewer) for this LOD
n++;
LODLevels.push_back(lod);
}
@ -721,7 +721,7 @@ public:
specializationEntry.offset = 0;
specializationEntry.size = sizeof(uint32_t);
uint32_t specializationData = static_cast<uint32_t>(meshes.lodObject.meshDescriptors.size()) - 1;
uint32_t specializationData = static_cast<uint32_t>(models.lodObject.parts.size()) - 1;
VkSpecializationInfo specializationInfo;
specializationInfo.mapEntryCount = 1;