Removed old mesh loader, replaced with new model loader and vertex layout class in all examples (Refs #260)
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35 changed files with 843 additions and 1715 deletions
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@ -19,24 +19,15 @@
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#include <vulkan/vulkan.h>
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#include "vulkanexamplebase.h"
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#include "VulkanTexture.hpp"
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#include "vulkanbuffer.hpp"
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#include "VulkanTexture.hpp"
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#include "VulkanModel.hpp"
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#define VERTEX_BUFFER_BIND_ID 0
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#define ENABLE_VALIDATION false
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// todo: check if hardware supports sample number (or select max. supported)
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#define SAMPLE_COUNT VK_SAMPLE_COUNT_8_BIT
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// Vertex layout for this example
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std::vector<vkMeshLoader::VertexLayout> vertexLayout =
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{
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vkMeshLoader::VERTEX_LAYOUT_POSITION,
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vkMeshLoader::VERTEX_LAYOUT_UV,
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vkMeshLoader::VERTEX_LAYOUT_COLOR,
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vkMeshLoader::VERTEX_LAYOUT_NORMAL,
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vkMeshLoader::VERTEX_LAYOUT_TANGENT
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};
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class VulkanExample : public VulkanExampleBase
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{
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public:
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@ -55,11 +46,20 @@ public:
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} floor;
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} textures;
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// Vertex layout for the models
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vks::VertexLayout vertexLayout = vks::VertexLayout({
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vks::VERTEX_COMPONENT_POSITION,
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vks::VERTEX_COMPONENT_UV,
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vks::VERTEX_COMPONENT_COLOR,
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vks::VERTEX_COMPONENT_NORMAL,
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vks::VERTEX_COMPONENT_TANGENT,
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});
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struct {
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vkMeshLoader::MeshBuffer model;
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vkMeshLoader::MeshBuffer floor;
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vkMeshLoader::MeshBuffer quad;
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} meshes;
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vks::Model model;
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vks::Model floor;
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vks::Model quad;
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} models;
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struct {
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VkPipelineVertexInputStateCreateInfo inputState;
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@ -194,9 +194,8 @@ public:
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vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
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// Meshes
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vkMeshLoader::freeMeshBufferResources(device, &meshes.model);
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vkMeshLoader::freeMeshBufferResources(device, &meshes.floor);
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//vkMeshLoader::freeMeshBufferResources(device, &meshes.quad);
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models.model.destroy();
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models.floor.destroy();
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// Uniform buffers
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uniformBuffers.vsOffscreen.destroy();
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@ -479,15 +478,15 @@ public:
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// Background
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vkCmdBindDescriptorSets(offScreenCmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.offscreen, 0, 1, &descriptorSets.floor, 0, NULL);
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vkCmdBindVertexBuffers(offScreenCmdBuffer, VERTEX_BUFFER_BIND_ID, 1, &meshes.floor.vertices.buf, offsets);
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vkCmdBindIndexBuffer(offScreenCmdBuffer, meshes.floor.indices.buf, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(offScreenCmdBuffer, meshes.floor.indexCount, 1, 0, 0, 0);
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vkCmdBindVertexBuffers(offScreenCmdBuffer, VERTEX_BUFFER_BIND_ID, 1, &models.floor.vertices.buffer, offsets);
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vkCmdBindIndexBuffer(offScreenCmdBuffer, models.floor.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(offScreenCmdBuffer, models.floor.indexCount, 1, 0, 0, 0);
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// Object
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vkCmdBindDescriptorSets(offScreenCmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.offscreen, 0, 1, &descriptorSets.model, 0, NULL);
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vkCmdBindVertexBuffers(offScreenCmdBuffer, VERTEX_BUFFER_BIND_ID, 1, &meshes.model.vertices.buf, offsets);
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vkCmdBindIndexBuffer(offScreenCmdBuffer, meshes.model.indices.buf, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(offScreenCmdBuffer, meshes.model.indexCount, 3, 0, 0, 0);
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vkCmdBindVertexBuffers(offScreenCmdBuffer, VERTEX_BUFFER_BIND_ID, 1, &models.model.vertices.buffer, offsets);
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vkCmdBindIndexBuffer(offScreenCmdBuffer, models.model.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(offScreenCmdBuffer, models.model.indexCount, 3, 0, 0, 0);
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vkCmdEndRenderPass(offScreenCmdBuffer);
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@ -572,13 +571,13 @@ public:
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textures.floor.colorMap.loadFromFile(getAssetPath() + "textures/pattern_57_diffuse_bc3.ktx", VK_FORMAT_BC3_UNORM_BLOCK, vulkanDevice, queue);
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textures.floor.normalMap.loadFromFile(getAssetPath() + "textures/pattern_57_normal_bc3.ktx", VK_FORMAT_BC3_UNORM_BLOCK, vulkanDevice, queue);
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loadMesh(getAssetPath() + "models/armor/armor.dae", &meshes.model, vertexLayout, 1.0f);
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models.model.loadFromFile(getAssetPath() + "models/armor/armor.dae", vertexLayout, 1.0f, vulkanDevice, queue);
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vkMeshLoader::MeshCreateInfo meshCreateInfo;
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meshCreateInfo.scale = glm::vec3(15.0f);
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meshCreateInfo.uvscale = glm::vec2(8.0f, 8.0f);
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meshCreateInfo.center = glm::vec3(0.0f, 2.3f, 0.0f);
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loadMesh(getAssetPath() + "models/openbox.dae", &meshes.floor, vertexLayout, &meshCreateInfo);
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vks::ModelCreateInfo modelCreateInfo;
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modelCreateInfo.scale = glm::vec3(15.0f);
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modelCreateInfo.uvscale = glm::vec2(8.0f, 8.0f);
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modelCreateInfo.center = glm::vec3(0.0f, 2.3f, 0.0f);
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models.floor.loadFromFile(getAssetPath() + "models/openbox.dae", vertexLayout, &modelCreateInfo, vulkanDevice, queue);
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}
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void setupVertexDescriptions()
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@ -588,7 +587,7 @@ public:
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vertices.bindingDescriptions[0] =
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vkTools::initializers::vertexInputBindingDescription(
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VERTEX_BUFFER_BIND_ID,
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vkMeshLoader::vertexSize(vertexLayout),
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vertexLayout.stride(),
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VK_VERTEX_INPUT_RATE_VERTEX);
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// Attribute descriptions
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