Removed old mesh loader, replaced with new model loader and vertex layout class in all examples (Refs #260)

This commit is contained in:
saschawillems 2017-02-11 14:18:24 +01:00
parent f326b3ec77
commit 7e43a55a76
35 changed files with 843 additions and 1715 deletions

View file

@ -20,6 +20,7 @@
#include <vulkan/vulkan.h>
#include "vulkanexamplebase.h"
#include "VulkanTexture.hpp"
#include "VulkanModel.hpp"
#include "vulkanbuffer.hpp"
#define VERTEX_BUFFER_BIND_ID 0
@ -29,15 +30,6 @@
#define FB_DIM 512
#define FB_COLOR_FORMAT VK_FORMAT_R8G8B8A8_UNORM
// Vertex layout for this example
std::vector<vkMeshLoader::VertexLayout> vertexLayout =
{
vkMeshLoader::VERTEX_LAYOUT_POSITION,
vkMeshLoader::VERTEX_LAYOUT_UV,
vkMeshLoader::VERTEX_LAYOUT_COLOR,
vkMeshLoader::VERTEX_LAYOUT_NORMAL
};
class VulkanExample : public VulkanExampleBase
{
public:
@ -47,11 +39,19 @@ public:
vks::Texture2D colorMap;
} textures;
// Vertex layout for the models
vks::VertexLayout vertexLayout = vks::VertexLayout({
vks::VERTEX_COMPONENT_POSITION,
vks::VERTEX_COMPONENT_UV,
vks::VERTEX_COMPONENT_COLOR,
vks::VERTEX_COMPONENT_NORMAL,
});
struct {
vkMeshLoader::MeshBuffer example;
vkMeshLoader::MeshBuffer quad;
vkMeshLoader::MeshBuffer plane;
} meshes;
vks::Model example;
vks::Model quad;
vks::Model plane;
} models;
struct {
VkPipelineVertexInputStateCreateInfo inputState;
@ -163,10 +163,10 @@ public:
vkDestroyDescriptorSetLayout(device, descriptorSetLayouts.shaded, nullptr);
vkDestroyDescriptorSetLayout(device, descriptorSetLayouts.textured, nullptr);
// Meshes
vkMeshLoader::freeMeshBufferResources(device, &meshes.example);
vkMeshLoader::freeMeshBufferResources(device, &meshes.quad);
vkMeshLoader::freeMeshBufferResources(device, &meshes.plane);
// Models
models.example.destroy();
models.quad.destroy();
models.plane.destroy();
// Uniform buffers
uniformBuffers.vsShared.destroy();
@ -390,9 +390,9 @@ public:
// Mirrored scene
vkCmdBindDescriptorSets(offscreenPass.commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.shaded, 0, 1, &descriptorSets.offscreen, 0, NULL);
vkCmdBindPipeline(offscreenPass.commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.shadedOffscreen);
vkCmdBindVertexBuffers(offscreenPass.commandBuffer, VERTEX_BUFFER_BIND_ID, 1, &meshes.example.vertices.buf, offsets);
vkCmdBindIndexBuffer(offscreenPass.commandBuffer, meshes.example.indices.buf, 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(offscreenPass.commandBuffer, meshes.example.indexCount, 1, 0, 0, 0);
vkCmdBindVertexBuffers(offscreenPass.commandBuffer, VERTEX_BUFFER_BIND_ID, 1, &models.example.vertices.buffer, offsets);
vkCmdBindIndexBuffer(offscreenPass.commandBuffer, models.example.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(offscreenPass.commandBuffer, models.example.indexCount, 1, 0, 0, 0);
vkCmdEndRenderPass(offscreenPass.commandBuffer);
@ -447,9 +447,9 @@ public:
{
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.textured, 0, 1, &descriptorSets.debugQuad, 0, NULL);
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.debug);
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.quad.vertices.buf, offsets);
vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.quad.indices.buf, 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(drawCmdBuffers[i], meshes.quad.indexCount, 1, 0, 0, 0);
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &models.quad.vertices.buffer, offsets);
vkCmdBindIndexBuffer(drawCmdBuffers[i], models.quad.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(drawCmdBuffers[i], models.quad.indexCount, 1, 0, 0, 0);
}
// Scene
@ -459,17 +459,17 @@ public:
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.textured, 0, 1, &descriptorSets.mirror, 0, NULL);
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.mirror);
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.plane.vertices.buf, offsets);
vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.plane.indices.buf, 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(drawCmdBuffers[i], meshes.plane.indexCount, 1, 0, 0, 0);
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &models.plane.vertices.buffer, offsets);
vkCmdBindIndexBuffer(drawCmdBuffers[i], models.plane.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(drawCmdBuffers[i], models.plane.indexCount, 1, 0, 0, 0);
// Model
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.shaded, 0, 1, &descriptorSets.model, 0, NULL);
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.shaded);
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.example.vertices.buf, offsets);
vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.example.indices.buf, 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(drawCmdBuffers[i], meshes.example.indexCount, 1, 0, 0, 0);
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &models.example.vertices.buffer, offsets);
vkCmdBindIndexBuffer(drawCmdBuffers[i], models.example.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(drawCmdBuffers[i], models.example.indexCount, 1, 0, 0, 0);
vkCmdEndRenderPass(drawCmdBuffers[i]);
@ -479,8 +479,8 @@ public:
void loadAssets()
{
loadMesh(getAssetPath() + "models/plane.obj", &meshes.plane, vertexLayout, 0.5f);
loadMesh(getAssetPath() + "models/chinesedragon.dae", &meshes.example, vertexLayout, 0.3f);
models.plane.loadFromFile(getAssetPath() + "models/plane.obj", vertexLayout, 0.5f, vulkanDevice, queue);
models.example.loadFromFile(getAssetPath() + "models/chinesedragon.dae", vertexLayout, 0.3f, vulkanDevice, queue);
textures.colorMap.loadFromFile(getAssetPath() + "textures/darkmetal_bc3.ktx", VK_FORMAT_BC3_UNORM_BLOCK, vulkanDevice, queue);
}
@ -508,21 +508,23 @@ public:
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
vertexBuffer.size() * sizeof(Vertex),
&meshes.quad.vertices.buf,
&meshes.quad.vertices.mem,
&models.quad.vertices.buffer,
&models.quad.vertices.memory,
vertexBuffer.data()));
// Setup indices
std::vector<uint32_t> indexBuffer = { 0,1,2, 2,3,0 };
meshes.quad.indexCount = indexBuffer.size();
models.quad.indexCount = indexBuffer.size();
VK_CHECK_RESULT(vulkanDevice->createBuffer(
VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
indexBuffer.size() * sizeof(uint32_t),
&meshes.quad.indices.buf,
&meshes.quad.indices.mem,
&models.quad.indices.buffer,
&models.quad.indices.memory,
indexBuffer.data()));
models.quad.device = device;
}
void setupVertexDescriptions()
@ -532,7 +534,7 @@ public:
vertices.bindingDescriptions[0] =
vkTools::initializers::vertexInputBindingDescription(
VERTEX_BUFFER_BIND_ID,
vkMeshLoader::vertexSize(vertexLayout),
vertexLayout.stride(),
VK_VERTEX_INPUT_RATE_VERTEX);
// Attribute descriptions