Removed old mesh loader, replaced with new model loader and vertex layout class in all examples (Refs #260)

This commit is contained in:
saschawillems 2017-02-11 14:18:24 +01:00
parent f326b3ec77
commit 7e43a55a76
35 changed files with 843 additions and 1715 deletions

View file

@ -25,16 +25,11 @@
#include "vulkanexamplebase.h"
#include "vulkandevice.hpp"
#include "vulkanbuffer.hpp"
#include "VulkanModel.hpp"
#define VERTEX_BUFFER_BIND_ID 0
#define ENABLE_VALIDATION false
std::vector<vkMeshLoader::VertexLayout> vertexLayout =
{
vkMeshLoader::VERTEX_LAYOUT_POSITION,
vkMeshLoader::VERTEX_LAYOUT_UV,
vkMeshLoader::VERTEX_LAYOUT_NORMAL
};
class VulkanExample : public VulkanExampleBase
{
public:
@ -51,9 +46,16 @@ public:
std::vector<std::string> samplerNames{ "No mip maps" , "With mip maps (bilinear)" , "With mip maps (anisotropic)" };
std::vector<VkSampler> samplers;
// Vertex layout for the models
vks::VertexLayout vertexLayout = vks::VertexLayout({
vks::VERTEX_COMPONENT_POSITION,
vks::VERTEX_COMPONENT_UV,
vks::VERTEX_COMPONENT_NORMAL,
});
struct {
vkMeshLoader::MeshBuffer tunnel;
} meshes;
vks::Model tunnel;
} models;
struct {
VkPipelineVertexInputStateCreateInfo inputState;
@ -105,7 +107,7 @@ public:
{
vkDestroySampler(device, sampler, nullptr);
}
vkMeshLoader::freeMeshBufferResources(device, &meshes.tunnel);
models.tunnel.destroy();
}
void loadTexture(std::string fileName, VkFormat format, bool forceLinearTiling)
@ -399,10 +401,10 @@ public:
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.solid);
VkDeviceSize offsets[1] = { 0 };
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.tunnel.vertices.buf, offsets);
vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.tunnel.indices.buf, 0, VK_INDEX_TYPE_UINT32);
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &models.tunnel.vertices.buffer, offsets);
vkCmdBindIndexBuffer(drawCmdBuffers[i], models.tunnel.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(drawCmdBuffers[i], meshes.tunnel.indexCount, 1, 0, 0, 0);
vkCmdDrawIndexed(drawCmdBuffers[i], models.tunnel.indexCount, 1, 0, 0, 0);
vkCmdEndRenderPass(drawCmdBuffers[i]);
@ -426,7 +428,7 @@ public:
void loadAssets()
{
loadMesh(getAssetPath() + "models/tunnel_cylinder.dae", &meshes.tunnel, vertexLayout, 1.0f);
models.tunnel.loadFromFile(getAssetPath() + "models/tunnel_cylinder.dae", vertexLayout, 1.0f, vulkanDevice, queue);
loadTexture(getAssetPath() + "textures/metalplate_nomips_rgba.ktx", VK_FORMAT_R8G8B8A8_UNORM, false);
}
@ -437,7 +439,7 @@ public:
vertices.bindingDescriptions[0] =
vkTools::initializers::vertexInputBindingDescription(
VERTEX_BUFFER_BIND_ID,
vkMeshLoader::vertexSize(vertexLayout),
vertexLayout.stride(),
VK_VERTEX_INPUT_RATE_VERTEX);
// Attribute descriptions