Support iOS touch gestures and iOS Simulator target, reduce translate sensitivity, use key chars vs. key codes in Xcode examples project
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9 changed files with 165 additions and 85 deletions
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@ -13,24 +13,21 @@
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class MVKExample {
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public:
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uint32_t width; // SRS - expose VulkanExampleBase initial window size to DemoViewController
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uint32_t height;
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void renderFrame();
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void displayLinkOutputCb(); // SRS - expose VulkanExampleBase::displayLinkOutputCb() to DemoViewController
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void setRefreshPeriod(double refreshPeriod); // SRS - set VulkanExampleBase::refreshPeriod from DemoViewController displayLink
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void keyPressed(uint32_t keyCode); // SRS - expose keyboard events to DemoViewController
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void keyDown(uint32_t keyCode);
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void keyUp(uint32_t keyCode);
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void keyPressed(uint32_t keyChar); // SRS - expose keyboard events to DemoViewController
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void keyDown(uint32_t keyChar);
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void keyUp(uint32_t keyChar);
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void mouseDown(double x, double y); // SRS - expose mouse events to DemoViewController
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void mouseUp(double x, double y);
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void rightMouseDown();
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void mouseUp();
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void rightMouseDown(double x, double y);
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void rightMouseUp();
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void otherMouseDown();
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void otherMouseDown(double x, double y);
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void otherMouseUp();
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void mouseDragged(double x, double y);
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void mouseMoved(double x, double y);
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void scrollWheel(short wheelDelta);
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MVKExample(void* view);
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