Cleaned up image layouts, pass subresourcerange, use undefined image layout for optimal tiled images (refs #187)
This commit is contained in:
parent
2e101fdd1e
commit
82242e61de
1 changed files with 70 additions and 44 deletions
|
|
@ -114,54 +114,58 @@ public:
|
||||||
|
|
||||||
// Create an image memory barrier for changing the layout of
|
// Create an image memory barrier for changing the layout of
|
||||||
// an image and put it into an active command buffer
|
// an image and put it into an active command buffer
|
||||||
void setImageLayout(VkCommandBuffer cmdBuffer, VkImage image, VkImageAspectFlags aspectMask, VkImageLayout oldImageLayout, VkImageLayout newImageLayout, uint32_t mipLevel, uint32_t mipLevelCount)
|
void setImageLayout(VkCommandBuffer cmdBuffer, VkImage image, VkImageAspectFlags aspectMask, VkImageLayout oldImageLayout, VkImageLayout newImageLayout, VkImageSubresourceRange subresourceRange)
|
||||||
{
|
{
|
||||||
// Create an image barrier object
|
// Create an image barrier object
|
||||||
VkImageMemoryBarrier imageMemoryBarrier = vkTools::initializers::imageMemoryBarrier();;
|
VkImageMemoryBarrier imageMemoryBarrier = vkTools::initializers::imageMemoryBarrier();;
|
||||||
imageMemoryBarrier.oldLayout = oldImageLayout;
|
imageMemoryBarrier.oldLayout = oldImageLayout;
|
||||||
imageMemoryBarrier.newLayout = newImageLayout;
|
imageMemoryBarrier.newLayout = newImageLayout;
|
||||||
imageMemoryBarrier.image = image;
|
imageMemoryBarrier.image = image;
|
||||||
imageMemoryBarrier.subresourceRange.aspectMask = aspectMask;
|
imageMemoryBarrier.subresourceRange = subresourceRange;
|
||||||
imageMemoryBarrier.subresourceRange.baseMipLevel = mipLevel;
|
|
||||||
imageMemoryBarrier.subresourceRange.levelCount = mipLevelCount;
|
|
||||||
imageMemoryBarrier.subresourceRange.layerCount = 1;
|
|
||||||
|
|
||||||
// Only sets masks for layouts used in this example
|
// Only sets masks for layouts used in this example
|
||||||
// For a more complete version that can be used with
|
// For a more complete version that can be used with other layouts see vkTools::setImageLayout
|
||||||
// other layouts see vkTools::setImageLayout
|
|
||||||
|
|
||||||
// Source layouts (new)
|
// Source layouts (old)
|
||||||
|
switch (oldImageLayout)
|
||||||
if (oldImageLayout == VK_IMAGE_LAYOUT_PREINITIALIZED)
|
|
||||||
{
|
{
|
||||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
|
case VK_IMAGE_LAYOUT_UNDEFINED:
|
||||||
|
// Only valid as initial layout, memory contents are not preserved
|
||||||
|
// Can be accessed directly, no source dependency required
|
||||||
|
imageMemoryBarrier.srcAccessMask = 0;
|
||||||
|
break;
|
||||||
|
case VK_IMAGE_LAYOUT_PREINITIALIZED:
|
||||||
|
// Only valid as initial layout for linear images, preserves memory contents
|
||||||
|
// Make sure host writes to the image have been finished
|
||||||
|
imageMemoryBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
|
||||||
|
break;
|
||||||
|
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
|
||||||
|
// Old layout is transfer destination
|
||||||
|
// Make sure any writes to the image have been finished
|
||||||
|
imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Target layouts (new)
|
// Target layouts (new)
|
||||||
|
switch (newImageLayout)
|
||||||
// New layout is transfer destination (copy, blit)
|
|
||||||
// Make sure any reads from and writes to the image have been finished
|
|
||||||
if (newImageLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL)
|
|
||||||
{
|
{
|
||||||
imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_HOST_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
|
case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
|
||||||
}
|
// Transfer source (copy, blit)
|
||||||
|
// Make sure any reads from the image have been finished
|
||||||
// New layout is shader read (sampler, input attachment)
|
imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||||
// Make sure any writes to the image have been finished
|
break;
|
||||||
if (newImageLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
|
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
|
||||||
{
|
// Transfer destination (copy, blit)
|
||||||
imageMemoryBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
|
// Make sure any writes to the image have been finished
|
||||||
|
imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||||
|
break;
|
||||||
|
case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
|
||||||
|
// Shader read (sampler, input attachment)
|
||||||
imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
// New layout is transfer source (copy, blit)
|
// Put barrier on top of pipeline
|
||||||
// Make sure any reads from and writes to the image have been finished
|
|
||||||
if (newImageLayout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL)
|
|
||||||
{
|
|
||||||
imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_HOST_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Put barrier on top
|
|
||||||
VkPipelineStageFlags srcStageFlags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
VkPipelineStageFlags srcStageFlags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||||
VkPipelineStageFlags destStageFlags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
VkPipelineStageFlags destStageFlags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||||
|
|
||||||
|
|
@ -284,7 +288,8 @@ public:
|
||||||
imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
||||||
imageCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
|
imageCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||||
imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||||
imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
|
// Set initial layout of the image to undefined
|
||||||
|
imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||||
imageCreateInfo.extent = { texture.width, texture.height, 1 };
|
imageCreateInfo.extent = { texture.width, texture.height, 1 };
|
||||||
imageCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
|
imageCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||||
|
|
||||||
|
|
@ -300,16 +305,28 @@ public:
|
||||||
|
|
||||||
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||||
|
|
||||||
// Image barrier for optimal image (target)
|
// Image barrier for optimal image
|
||||||
// Optimal image will be used as destination for the copy
|
|
||||||
|
// The sub resource range describes the regions of the image we will be transition
|
||||||
|
VkImageSubresourceRange subresourceRange = {};
|
||||||
|
// Image only contains color data
|
||||||
|
subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||||
|
// Start at first mip level
|
||||||
|
subresourceRange.baseMipLevel = 0;
|
||||||
|
// We will transition on all mip levels
|
||||||
|
subresourceRange.levelCount = texture.mipLevels;
|
||||||
|
// The 2D texture only has one layer
|
||||||
|
subresourceRange.layerCount = 1;
|
||||||
|
|
||||||
|
// Optimal image will be used as destination for the copy, so we must transfer from our
|
||||||
|
// initial undefined image layout to the transfer destination layout
|
||||||
setImageLayout(
|
setImageLayout(
|
||||||
copyCmd,
|
copyCmd,
|
||||||
texture.image,
|
texture.image,
|
||||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||||
VK_IMAGE_LAYOUT_PREINITIALIZED,
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
||||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||||
0,
|
subresourceRange);
|
||||||
texture.mipLevels);
|
|
||||||
|
|
||||||
// Copy mip levels from staging buffer
|
// Copy mip levels from staging buffer
|
||||||
vkCmdCopyBufferToImage(
|
vkCmdCopyBufferToImage(
|
||||||
|
|
@ -318,8 +335,7 @@ public:
|
||||||
texture.image,
|
texture.image,
|
||||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||||
bufferCopyRegions.size(),
|
bufferCopyRegions.size(),
|
||||||
bufferCopyRegions.data()
|
bufferCopyRegions.data());
|
||||||
);
|
|
||||||
|
|
||||||
// Change texture image layout to shader read after all mip levels have been copied
|
// Change texture image layout to shader read after all mip levels have been copied
|
||||||
texture.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
texture.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||||
|
|
@ -329,8 +345,7 @@ public:
|
||||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||||
texture.imageLayout,
|
texture.imageLayout,
|
||||||
0,
|
subresourceRange);
|
||||||
texture.mipLevels);
|
|
||||||
|
|
||||||
VulkanExampleBase::flushCommandBuffer(copyCmd, queue, true);
|
VulkanExampleBase::flushCommandBuffer(copyCmd, queue, true);
|
||||||
|
|
||||||
|
|
@ -405,14 +420,25 @@ public:
|
||||||
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||||
|
|
||||||
// Setup image memory barrier transfer image to shader read layout
|
// Setup image memory barrier transfer image to shader read layout
|
||||||
|
|
||||||
|
// The sub resource range describes the regions of the image we will be transition
|
||||||
|
VkImageSubresourceRange subresourceRange = {};
|
||||||
|
// Image only contains color data
|
||||||
|
subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||||
|
// Start at first mip level
|
||||||
|
subresourceRange.baseMipLevel = 0;
|
||||||
|
// Only one mip level, most implementations won't support more for linear tiled images
|
||||||
|
subresourceRange.levelCount = 1;
|
||||||
|
// The 2D texture only has one layer
|
||||||
|
subresourceRange.layerCount = 1;
|
||||||
|
|
||||||
setImageLayout(
|
setImageLayout(
|
||||||
copyCmd,
|
copyCmd,
|
||||||
texture.image,
|
texture.image,
|
||||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||||
VK_IMAGE_LAYOUT_PREINITIALIZED,
|
VK_IMAGE_LAYOUT_PREINITIALIZED,
|
||||||
texture.imageLayout,
|
texture.imageLayout,
|
||||||
0,
|
subresourceRange);
|
||||||
1);
|
|
||||||
|
|
||||||
VulkanExampleBase::flushCommandBuffer(copyCmd, queue, true);
|
VulkanExampleBase::flushCommandBuffer(copyCmd, queue, true);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue