Fixed Android Texturecube shader directory
The app was crashing because it was failing to grab the `shaders/texturecubemap/skybox.vert.spv` asset because it was never getting included in the build
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1 changed files with 2 additions and 2 deletions
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@ -1,7 +1,7 @@
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{
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"apkname": "vulkanTexturecubemap",
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"directories": {
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"shaders": "cubemap"
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"shaders": "texturecubemap"
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},
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"assets": {
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"models": [
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@ -16,4 +16,4 @@
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"cubemap_yokohama_astc_8x8_unorm.ktx"
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]
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}
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}
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}
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