Removed old texture loader class [skip CI]
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4 changed files with 3 additions and 1093 deletions
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@ -30,6 +30,7 @@
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#define GLM_FORCE_RADIANS
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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#define GLM_ENABLE_EXPERIMENTAL
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#include <glm/glm.hpp>
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#include <string>
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#include <array>
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@ -43,7 +44,6 @@
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#include "VulkanInitializers.hpp"
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#include "vulkandevice.hpp"
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#include "vulkanswapchain.hpp"
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#include "vulkanTextureLoader.hpp"
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#include "vulkanMeshLoader.hpp"
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#include "vulkantextoverlay.hpp"
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#include "camera.hpp"
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@ -128,7 +128,7 @@ protected:
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VkSemaphore textOverlayComplete;
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} semaphores;
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// Simple texture loader
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vkTools::VulkanTextureLoader *textureLoader = nullptr;
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//vkTools::VulkanTextureLoader *textureLoader = nullptr;
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// Returns the base asset path (for shaders, models, textures) depending on the os
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const std::string getAssetPath();
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public:
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