Removed old texture loader class [skip CI]

This commit is contained in:
saschawillems 2017-02-09 21:51:10 +01:00
parent 20ed54bbb6
commit 83ad186ce5
4 changed files with 3 additions and 1093 deletions

View file

@ -30,6 +30,7 @@
#define GLM_FORCE_RADIANS
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/glm.hpp>
#include <string>
#include <array>
@ -43,7 +44,6 @@
#include "VulkanInitializers.hpp"
#include "vulkandevice.hpp"
#include "vulkanswapchain.hpp"
#include "vulkanTextureLoader.hpp"
#include "vulkanMeshLoader.hpp"
#include "vulkantextoverlay.hpp"
#include "camera.hpp"
@ -128,7 +128,7 @@ protected:
VkSemaphore textOverlayComplete;
} semaphores;
// Simple texture loader
vkTools::VulkanTextureLoader *textureLoader = nullptr;
//vkTools::VulkanTextureLoader *textureLoader = nullptr;
// Returns the base asset path (for shaders, models, textures) depending on the os
const std::string getAssetPath();
public: